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Not exactly sure if it's intended or not (most likely not though...), but hitting Cones in the Nimble Pessima doesn't fail the scenario, neither...
It doesn't seem to find any issue, but after setting the default audio devices back to Voicemeeter it seem to fix the issue
Absolutely, here's the ID: 86465 Thank you for the support --- Post updated --- Update: One interesting thing I've found is that, when I go into...
Hello, just stumbled across an issue what prevents me having audio from the game. I'm using Voicemeeter Banana to separate audio tracks (so...
Visually it's pretty much done except for a few things. Changed prefix to on-hold from WIP because I haven't touch the map since like February
*slow clap* Congrats to the individual who thought leaking gives e-peen
There have been experiments with working lampposts about placing a spotlight at each lamppost with a script and while it works, we're facing with...
Not sure if I should put ideas here, but I would love to see a version of this for the Niva. (Don't hate me) [IMG]
That did the magic, thank you
As the title says. Note: My update size was 1.4GB while a couple of people I know had a 3GB update size. Could be related. Troubleshooting things...
Hello there, I'm gonna be honest with you I haven't really touch the map recently, but I'll be sure to keep it alive and not abandon it
The ancient mod of an ancient covet from an ancient game got an update! Awesome!
Only Vanilla BeamNG cars can spawn in AI afaik, so I don't think that's possible. There's plenty of different spawn points to chose from
hey'all, here's a little "showcase" of what I've been doing lately thanks to @swift502 [MEDIA]
i7-2600 (3.4GHz), 8GB DDR3 1333MHz, GTX 970 (4GB "advertised" VRAM)
Yes, I've been thinking about that. Eventually, it will be there!
Absolutely yes, however, I'm still seeking a solution which is the most FPS friendly because the last time I was experimenting with it it caused...
Heya, here's a short-ish video of just a drive-around. Both finished and unfinished stuff is visible on the video but that doesn't bother me at...
First of all, thank you for your feedback, here's what I've done: Back in the day, when they made these models, they've made cutouts for the...
Hey 'yall, here's a little update. I've been busy lately working on LOD models to ensure that low performance won't be a question when playing on...