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OK OK, let's stop talking about learning English.
But, isn't he Russian?! I think he said "learn Chinese" because he thinks Chinese is the hardest language to learn
I know it. I used an incorrect word.
I meant... for example, when a tourist travels to another country, he doesn't try to learn the language of...
What does Englisg have to do with Chinese exactly? Also, currently English is the official language of the world, so everyone should learn it
All of the spot lights have a variable called brightness, you can increase it
What? Can you please learn English instead of using google translate?
What do you not understand exactly? When you play with ffb, it can shake joysticks, it's normal. So the only solution is deactivating the ffb
This post should help to fix the edges: https://www.beamng.com/threads/funky-shading-on-edited-part.81817/#post-1365350
Yeah donut wheels would be cool
This pic made me hungry lol
What about trimless bumpers for grand marshal? We have trimless doors and fenders now, so makes sense if you add trimless bumpers
Add a dead zone to your controller input. Go to Options > Controls > Vehicle > steering axis (or smth) next scroll down a bit to see the dead zone...
How many selectable parts it has? Not just interior, everything such engine parts, head/tail lights etc. Can you count? I'm curious
Race ones have this variable too
And that $rideheight changes the BeamPrecompression, so BeamPrecompression changes the ride height
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Mod vehicles aren't good...
All of the BeamPrecompressions are 1.0 by default. You can change them to change the ride height. For example change it to 2 or 0.5 and see what...
Idk all of them exactly but atleast I know BeamPrecompression changes the ride height.
Have the same issue. The model of one of my friends has this problem too. I'll be really thankful if someone help
Oh I'll try using Bluetooth tommorow
Idk just stop posting more posts like this, I think you don't need to delete your previous ads