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I'm really happy with the path that this game is taking. Big thanks to all on the dev team for their hard work!
This is not a content creation tutorial, but rather somewhat misguided gameplay advice.
You can get 58 MPG in a 6th gen Civic?
Turns out Mr. Stig does pretty well on his own outside the pickup.
I'm considering creating a version of the magic...
We have textures!
They're not especially pretty, but they work. I'd like to thank Dummiesman for letting me know that I...
Jbeaming from scratch is fun.
Currently experimenting with thrusters to see how well a "magic carpet" would work.
There are 196 countries in the world right now. Can you please make a separate thread for the BeamNG players in each one?
So, what changes have you made so far?
So, I drove something interesting yesterday. It's a custom 1951 Mercury Monterey with a 351 Cleveland and a C6 3-speed auto.
Honestly, it's fine and I shouldn't be nitpicking. I was just thrown off by the first section of text which both reads weirdly and has a few...
I guess I appreciate the detailed explanation, but it's a little weird to see something so simple explained in so much detail in less-than-perfect...
There has not been an experimental version for many months.
I see that the thumbnail for his video featuring the Pigeon XL video made it on there :P. Anyway, this is some high-quality skin work!
If you're looking for good data, it's probably not a good idea to make a poll in a thread here though. There's no pattern to who finds the thread...
Anyone know what this is?
I saw it today and caught it on the dashcam.
If they're not in the Burnside's zip, they're in content/vehicles/common/
The wiki is your friend.
I like the smoothness that comes with mesh roads. How are decal roads more realistic if they're just a road texture pained over the terrain?
Yeah...that's gonna need to be fixed!