Wentward Pack 5.5.6

Everything from a 30FT shorty to a 65FT bendy bus

  1. DaddelZeit
    Wentward DT30L
    The Wentward DT30L is a 30FT bus from the Wentward DT lineup.
    Thanks to its extremely short wheelbase, it is perfect for routes along the tightest of streets.

    Wentward DT35L
    The Wentward DT35L is a 35FT bus from the Wentward DT lineup.
    Thanks to its short wheelbase, it is perfect for a city's
    center, and the lower weight results in lower fuel
    consumption, which makes it a perfect choice for
    less crowded routes.

    Wentward DT40L
    Add-ons for the game's DT40L:
    - passenger weights (equipped through parts selector)

    Wentward DT45L

    The Wentward DT45L is the bigger brother of Wentward's DT40L.
    It is 5 feet longer which allows for more space in the interior.
    A steerable rear axle allows for a turning circle similar to its smaller brother,
    while also helping with weight distribution:
    The Wentward DT45L has a lower weight on each axle than its shorter brother,
    which helps keep those roads in good condition!

    Wentward DT60L
    The Wentward DT60L is a 60FT pusher-style articulated bus.
    It may not be the best of choices for tight streets,
    but it can transport a lot of people at once.

    And yes, you can split it in half!

    Wentward DT65L

    The Wentward DT65L is a 65FT pusher-style 4-axle articulated bus.
    It fits into even less streets than the DT60L, but
    it has a humongous amount of space.

    BeamNGdrive-0241213546-RELEASE-x641302202212_13_24.png BeamNGdrive-0241213546-RELEASE-x641302202212_13_32.png


    Original author: @AiTorror

    - BeamNG Team: Original Wentward Bus
    - @synsol and @Diamondback: Not killing @AiTorror for endless questions and some help.
    - @AiTorror: Putting this together
    - @waboll Italy skin for the DT35L Italy config
    - @Car_Killer Some help with setting up the PBR materials and ESC for DT60L

    - @Softair for some technical advice; ETK 6D120/Mercedes Benz OM457hLa engine and CNG engine,
    - My Discord: General support and ideas

    Known Issues!
    -deformation with the articulated joint isn't perfect.
    -for some users the articulated buses are broken. This looks to be a mod conflict, as a solution remove the "Traction Control" part using the parts selector.

    To be fixed soon:
    -deformation in the rear window area on the DT65L is weird
    -DT40LTL is broken

    If you experience any problems, let me know in the discussion tab.

    Reviews are welcome :)

Recent Updates

  1. Bellow Retexture and other changes
  2. Fixes
  3. Hotfix

Recent Reviews

  1. Cidatis
    Version: 5.5.6
    I was trying to figure out if it is possible to get a DT40L livery to work with the DT60L.

    I think this is a dumb question to ask but I am new to BeamNG.
    And just to let you know I want to use the livery for private use.
    1. DaddelZeit
      Author's Response
      The DT60L uses the same UVs as the DT40L, so simply moving the material over to the DT60L should do the trick. Keep in mind it uses citybus_ai, not citybus, as its main body material.
  2. jackt3452354
    Version: 5.5.6
    uhh updated the mod and the new thing is glitched just leting you know
    1. DaddelZeit
      Author's Response
      Clear cache
  3. _Oscar
    Version: 5.5.1
  4. 耀骑士-临光
    Version: 5.5.1
    Enjoy it
  5. elcamino
    Version: 5.5.1
    Its good. My only problem is it fills the ai and they don't know how to use 'em. XD
    1. DaddelZeit
      Author's Response
      Fixed this, Config "Population" was on the default value making it spawn a lot.
  6. Officer
    Version: 5.5.1
    I only hope there will be more updates to this one :)
    Good job making this!
  7. Slugfest
    Version: 5.5.1
    Very mad that the 3axlebus now has 4 axles... false marketing is wrong. :D
  8. WarEthe
    Version: 5.5.1
    And I thought this bus mod already made buses long enough...
  9. jackt3452354
    Version: 5.5.1
    just saying ;)
  10. Lewhik
    Version: 5.5.1
    Aah, a classic and absolute must-have, one of my favorite Mods, hopefully that Light Issue has really been fixed, but cool for the Update! :D
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