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Outdated WBIMP Game Expansion 2.0

Project closed

  1. Lucar.io
    Lucar.io
    4/5,
    Version: 1.2 (bugfixes+patches)
    I never really paid much attention to this mod until now, and I already love this mod and how many new parts, body styles, and configurations it adds to your game.

    My only problems with this mod (which are pretty minor) are that a handful of configurations need some extra polish in terms of the mesh or even just the uniqueness of the configuration itself and I think that the '92-'95 Pessima could have some more changes in styling to differentiate itself from the new Pessima more.

    Overall, though, this is still an amazing mod and I'd say now, with all the new updates, this mod is up there with the likes of Varietymod and DPMP and is an essential mod for any BeamNG player.
    1. Kueso
      Author's Response
      Thanks man!
      in 1.2.1 (the Winter Cleaning update) I am going thru and yeeting a bunch of crappy configs in the garbage and updating some more essential ones for better flow and gameplay feel.
      I appreciate the honesty though, This is what i need!
  2. XxCra5h_Te5terxX
    XxCra5h_Te5terxX
    5/5,
    Version: 1.2 (bugfixes+patches)
    The 1.2 update is absolutely AMAZING!!!!!! I'd rate 100 stars if I could. Just one question. Did my post on the forum help you with the update about the 0.18 issues?
    1. Kueso
      Author's Response
      yeah it did.
      thanks man!
  3. Leon_Rot
    Leon_Rot
    4/5,
    Version: 1.2 (bugfixes+patches)
    Good, but at the Group Car, when building it the Rear Axles are broken, but keep but with the good WORK :D
    1. Kueso
      Author's Response
      hmm?
      which one lol
      i dont have the issue on my end, so check if its a conflicting
  4. jerrie
    jerrie
    5/5,
    Version: 1.2 (bugfixes+patches)
    another update another improvement. this has always been a must have, adds a lot to the game, and fits right in. if you havent already, download it
  5. L7609
    L7609
    5/5,
    Version: 1.2 (bugfixes+patches)
    Incredibly wide variety of new configs and parts to play with, probably one of the best mods on the repository!
  6. LJ74
    LJ74
    5/5,
    Version: 1.2 (bugfixes+patches)
    I'm so thankful to be a part of this, thanks
    The configs are amazing
    1. Kueso
      Author's Response
      you made it happen mate!
  7. waboll
    waboll
    5/5,
    Version: 1.2 (bugfixes+patches)
    one of the best packs out there good job
    1. Kueso
      Author's Response
      thanks man!
  8. thegaming11
    thegaming11
    4/5,
    Version: 1.2 (bugfixes+patches)
    this is one of my favourite mods on beamng BUT there is a PROBLEM :(
    when i put this mod and when spawn the covet the front seats doesnt appear. sorry for my bad english.
    1. Kueso
      Author's Response
      might be a mod issue with another thing, or you may have an older version installed.
      check those things and report to me in the discussion thread.
      Thanks!
  9. renePRO
    renePRO
    5/5,
    Version: 1.2 (bugfixes+patches)
    6/5 i have no words... so mutch great stuff to play with. Thank you all!
  10. JowoHD
    JowoHD
    5/5,
    Version: 1.2 (bugfixes+patches)
    this is officially the coolest pack ever to come to beam
  11. Mad_Makaron
    Mad_Makaron
    5/5,
    Version: 1.2 (bugfixes+patches)
    Amazing update!
  12. T1RE$M0KE
    T1RE$M0KE
    4/5,
    Version: 1.1
    This is one of my favourite mods in the game but there is one thing that would make it my favourite... if you made the etk i hatch in to a Ibishu 180bx also known is the Nissan s12 all you should need to do is put popup head lights, modify the rear end, rename it to its own car, and then put Ibishu logos on it so it don’t resemble a etk and it would be cool for it to have that new body kit that your working on for the etk i as the S12 had a identical body kit in group 5 racing you can maybe make this its own mod
    https://editorial.pxcrush.net/redbook/general/editorial/nissan-silvia-gazelle-s12.jpg?width=1024&height=683
    https://editorial.pxcrush.net/redbook/general/editorial/nissan-silvia-gazelle-s12.jpg?width=1024&height=683
    http://www.tomeipowered.com/BTE/wp-content/uploads/2011/07/SS110-7.jpg
    1. Kueso
      Author's Response
      as i said in the discussion thread (dont know if this or that came first)
      this is a great idea, and is planned.
  13. XxCra5h_Te5terxX
    XxCra5h_Te5terxX
    5/5,
    Version: 1.1
    This is easily the best config mod in the entire game. But as with all updates and mods 0.18 broke some stuff in this mod. I can't wait for a 0.18 Compatibility update.
    1. Kueso
      Author's Response
      go to the discussion thread and explain to me whats broken so i can fix it please.
      i dont have a lot of time anymore and pushing out updates is getting harder and harder so having a list would make my life much easier.
      Thanks!
  14. M4Mopar-QC
    M4Mopar-QC
    5/5,
    Version: 1.1
    GREAT, RECOMMANDED, the only problem, to much config
  15. mansur_095
    mansur_095
    4/5,
    Version: 1.1
    I have WBIMP mod, but was one bug: when I launch SBR4, it's not moving, has engine, but no working. Going to parts selector for SBR, parts selector menu looking strange... But eSBR working, but it's with SBR4 gauges.
    1. Kueso
      Author's Response
      What? That sounds like you have another mod that’s causing some issues with mine.
      Or you are using the old version called WBIMP_BG123 when the new one is called WBIMP_1234
      Apart from that all I can say is clear you cache and do some investigating. I have never even heard of that bug.
  16. Chance Barber
    Chance Barber
    5/5,
    Version: 1.1
    Love this mod but I have an issue with the 2.0 i5 for the Covet and the 2.2l i5 for the I series. Idk how to describe it other than can you fix the power bands and the torque converter behaviors? The cars start acceleration and go off the line way to slow even when trying to do booster launches. Love the sound of the 5 cylinders though but the powerbands need work. Otherwise this is an insane mod and I definitely use this for personal real life like roleplay games.
    1. Kueso
      Author's Response
      nice too hear!
      also 1.2 is addressing this issue, the turbo's spooled too slow at low RPMS and the torque converters were way to aggressive
      Thanks though!
  17. Crazy Killer
    Crazy Killer
    5/5,
    Version: 1.1
    This mod is terrific! But can you please add starters to some custom engines that included in this pack?
    1. Kueso
      Author's Response
      Yeppers!
      Coming in 1.2
  18. Stynger
    Stynger
    4/5,
    Version: 1.1
    Some configs need to be removed because they only have one part added like tow hitch or different wheels (Commuter configs for example), or some are too similar to eacother (like some Barstow configs similar to ,,The awful"). Some cars should get more custom parts (T-Series for example). And like @rmfurm said, it needs more non factory configs.

    Other than that, this is an amazing config pack with a lot of great content, the roary Pessima and 2019 facelift for 200BX being my favourite.

    Also I think this pack doesn't have many downloads because many people don't know what WBIMP means.
    1. Kueso
      Author's Response
      im aware.
      i will work on slimming down some of the crappy configs.
      they're from the really early stages of this mod and never got the love other configs did.
      Thanks for the review!
  19. Azunyan
    Azunyan
    5/5,
    Version: 1.1
    Greatest mod I've had the pleasure of exploring. I've been playing BeamNG for quite a while and no doubt used djplopper's mega pack, it's the gleaming gold standard for a configuration pack in this game. This, this lives up to glory that djplopper's pack set. Many, many unique and creative configs with custom parts, engines, textures, models, and in-depth descriptions.

    The joy of testing out each and every single custom config brought me back to the early djplopper mega pack days, when not much quite like it was around.

    The custom configs all match the base game's layout and photos/descriptions. It genuinely feels like the logical progression of a feature rich official update. The powerful models of the vehicles are not a wheelspin fest. They have grip! You can actually drive them. The front and rear roll stiffness and suspension tuning for the RWD variations of FWD vehicles feels natural like they were built that way. They don't spin out and snap like an LS swapped MR2. My highest praises for this and my highest hopes this is kept alive for as many to enjoy as possible.
    1. Kueso
      Author's Response
      Thanks for the kind words, i appreciate it!
  20. Pungpig2
    Pungpig2
    5/5,
    Version: 1.1
    Impressive! Keep up the good work :)
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