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URGA 64T 2.1

1960's Soviet heavy duty offroad cargo/military truck, available in 18 different variants

  1. RY4NDY
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    It's slow and uncomfortable to use on the road, but when those roads end and all other vehicle are forced to turn around, the URGA 64T will carry on and get you there.
    Not really based of any real-life vehicle in particular, although most mechanical components are inspired by those from the GAZ 66.

    It comes in 18 different variants, ranging from civilian models, to military models, to custom off-roaders:
    URGA 64T-C
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    Civilian model with a flatbed upfit.

    URGA 64T-C beater
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    Flatbed civilian model, thoroughly used and abused over many years and riddled with mechanical problems as a result.

    URGA 64T-CB
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    Civilian model with enclosed cargo area.

    URGA 64T-CD
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    Civilian model with a dump bed upfit.

    URGA 64T-CD snow plow
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    Civilian model with a dump bed upfit and snow-clearing accessories.

    URGA 64T-CD "the sports lorry"
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    Civilian model with a dump bed upfit. Bought, driven and modified as part of a certain British TV show.

    URGA 64T-CSB
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    Civilian model with a bus upfit to provide public transportation in places where normal buses can't go.

    URGA 64T-CFT
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    Civilian model with a fuel tanker upfit.

    URGA 64T-CFT "apocalypse"
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    Heavily modified 64T-CFT ideal for surviving the apocalypse, or causing another one.
    The front bullbar has a custom jbeam, so you're able to push other cars away without causing too much damage to yourself.

    URGA 64T-MFT
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    Military model with a fuel tanker upfit.

    URGA 64T-MTT
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    Military transport model.

    URGA 64T-MRL
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    Military model with a (sadly not actually functioning) missile launching installation on the back.

    URGA 64T-M KUNG
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    Military model with a KUNG upfit.

    URGA 64T restomod
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    Heavily modified truck based of an old 64T-M KUNG, equipped with an eco-friendly 4-cylinder turbo engine, a solar panel, and various other accessories to make this the ultimate off-the-grid living vehicle.

    URGA 64T-SCC
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    Riot police model, equipped with floodlights, armored windows/doors, a water cannon, and tear gas launchers to keep the city "safe".
    Has working lights/sirens, and will actually behave like a police car (e.g. chase after you if you violate the law) when spawned as AI traffic.

    URGA 64T-SF
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    Fire truck version.
    Also has working lights/sirens.

    URGA 64T-SR
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    Racing version created to prove that Urga too was capable of using advanced technologies like turbochargers and fuel injection. However due to economical reasons the rest of the chassis and engine remained virtually unchanged, resulting in a cool-looking but horribly slow "racing" truck that didn't really prove anything at all.

    URGA 64T rally raid
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    Because what better vehicle to use for an intense off-road race than an almost 50-year-old truck made in a country that no longer exists?

    All versions have had a lot of .jbeam changes, including:
    • A selection of factory colors to choose from
    • Multiple paint slots, instead of only being able to change the color of the main body
    • Changed light color/brightness/flarescale to better match vanilla BeamNG vehicles
    • Lights separated into different groups; normal headlights turn on with lowbeam/highbeam, foglights turn on with foglights, additional spot lights (like the rally raid version has) turn on with highbeams
    • Fuel amount affects weight (for some reason it normally doesn't do this on Automation cars)
    • Strengthened tow hitch; you can actually tow heavy loads without it deforming and becoming useless now
    • Changed engine "intake" location to allow for driving through deeper water
    • Working lights/sirens on emergency variants (and just light on the snow plow)
    • Jbeamed bullbar on rally raid and apocalypse variants; these bullbars actually protect you against crashes somewhat
    • Jbeam changes to detachable parts; detachable parts attached to other detachable parts now break off together with the "parent" part
    • Detachable lights actually stop working when broken off
    • Custom exhaust system on Rally Raid and Apocalypse versions
    • Various edits on beater variant to make it actually perform poorly
    • Changed horn
    • Added reverse beeper sound
    • Changed turbo sound on versions that have a turbo
    • Added menu info (performance, country, vehicle type, etc)
    • Remade vehicle selector thumbnails in BeamNG

    Images

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Recent Reviews

  1. Hank_Montgomery
    Hank_Montgomery
    4/5,
    Version: 2.1
    I wish there was interior :(
    1. RY4NDY
      Author's Response
      The first version of this truck was made a long time ago, before 3D fixture placement (and thus the option to make interiors) even existed.

      Of course by the time I made the "version 2.0" update 3D fixture placement was added to Automation, but since I already had like 6 or 7 trim variants at that point it wasn't really feasible to go back and either try to re-create the same interior for each one, or to make all of those variants again.

      Also, an interior won't even fit on all variants; the rally raid and mad max versions both have various fixtures clipping into the cabin area.
  2. whyamihere
    whyamihere
    5/5,
    Version: 2.1
    HAMMOND YOU IDIOT YOU'VE REVERSED INTO THE SPORTS LORRY
  3. bussin.buses
    bussin.buses
    5/5,
    Version: 2.1
    Wow!
  4. RGC
    RGC
    5/5,
    Version: 2.0
    Wow, this is first automation mod that very interested me! Thank for it
  5. Speedy_Alex77
    Speedy_Alex77
    5/5,
    Version: 1.1
    Really nice truck. Maybe you should improve the lights on the firetruck.
  6. ZOOZOO
    ZOOZOO
    5/5,
    Version: 1.0
    What a nice one
    1. RY4NDY
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