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In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.

Beta Tsukuba Circuit 0.9

Tsukuba Circuit Handmade in BeamNG!

  1. Truck-truckin-truck
    Truck-truckin-truck
    1/5,
    Version: 0.9
    This seriously needs to be smoothed out a lot more.. The spawn issue was fixed from the last time I tried this map like a ago, however the straight leading to the first hairpin is WAY TOO BUMPY, it's missing the chicane after the first hairpin, and there's still a lot of work to be done for this to be usable as a race track.. It's goodish in terms it loads and you can drive on it, but don't expect to be drifting on this bumpy mess or even racing grip on it.
  2. KenKen911
    KenKen911
    2/5,
    Version: 0.9
    The road surface cannot be run as a race car and chicane is missing after the first hairpin
  3. APeRi
    APeRi
    1/5,
    Version: 0.9
    Idea is very good but race track terrain is horrible. make it way more smoothier and its easy 4-5 stars.
  4. Buggie
    Buggie
    3/5,
    Version: 0.2
    Currently it has the most "NO TEXTURE" mapping that I have seen.
    I don't know what material the track is, but there's a lot of bumpy areas.
    I love how the AI can generally drive at a reasonable speed, despite the small area that the track fits into. Also, only the track has been given the pathing, so no need to worry about cars blundering off into the pitlane for no good reason.
    I really hope that this is going to continue being updated.
    1. Eldigan
      Author's Response
      The whole thing, they must have changed texture pathing, ill try to fix, thanks
  5. Andryusha
    Andryusha
    3/5,
    Version: 0.2
    It's sad that everything is orange (no texture) now :(
  6. Bogwash
    Bogwash
    4/5,
    Version: 0.2
    Really fun to race against AI on this track, nice corners and not too high speed, but I have to agree with the other reviews about the bumps being too harsh.
  7. Zackan4
    Zackan4
    4/5,
    Version: 0.2
    I nice map for a starter,however there some things that i dont like (oh no its the forbidden word)

    • Bump's
    There are "some" bumps,
    i dont wanna turn on Comfort Mode all the time
    i wanna turn on speedy mode (f1 drivers will die here)

    • Dark???
    The map has a day night cycle.
    Its way to dark at the start of night and end.
    (dont beamng have a inbuilt day night sis in it)

    •████████████ what was here was dumb

    Time for good things

    •Turns
    Thay feel nice and look nice

    •Looks
    Looks nice

    Dont ask why it sound like my first date "you look nice.. nice you are."
  8. Leo_03
    Leo_03
    3/5,
    Version: 0.2
    Way too bumpy. Its almost un-driveable
  9. It's No Use
    It's No Use
    3/5,
    Version: 0.2
    Looks a lot like the real Tsukuba, but there are some missing details and the track surface itself is extremely bumpy.
  10. Slimeboy2015
    Slimeboy2015
    5/5,
    Version: 0.2
    A bit laggy but not too bad!for a first map its really well done! one major problem with it is that its much too bumpy for a race track! the race car i was using was bouncing everywhere! but great start! keep it going!
  11. Phym
    Phym
    4/5,
    Version: 0.2
    why does the start say "Hirochi Raceway? Overall, great map.
  12. Truck-truckin-truck
    Truck-truckin-truck
    2/5,
    Version: 0.1
    Overall the track needs to be smoothed out, way too bumpy through the corners.
  13. ㅤWU_UTㅤ
    ㅤWU_UTㅤ
    2/5,
    Version: 0.1
    I had problems with performance-wise.
    5700 XT and I am getting like 40FPS on average, If you could improve the road and performance of the map then ill give it at least 4 stars.
  14. Long Drifter 1
    Long Drifter 1
    2/5,
    Version: 0.1
    two stars for a valiant effort of trying to replicate a cute little race track, but there are some problems I have with it

    First: the tracks to kind of bumpy to drive cars properly on it.

    second: the vehicle always spawns in the wall, but it's also a big problem for the third problem

    third: I understand why there 10 different "props", what I don't like is how I have to flip through all 10 of them to get back to my vesical.

    and my other semi-problem is that the third corner isn't like it should be, I don't mind it, but it's kind of bugging me that it isn't like it should be.

    other wise, I appreciate the effort you put into this
    1. Eldigan
      Author's Response
      By prop do you mean the cone? If so I will remove it, I will also work on the spawn and smoothing. Thank you for the feedback.
  15. D/C
    D/C
    3/5,
    Version: 0.1
    the track lacks detail, and the road texture is bumpy.
    and the biggest probelm is fps optimisation, the game somehow struggle to load physics when in this map
  16. adhamghaly02
    adhamghaly02
    5/5,
    Version: 0.1
    SUGOI!!!!
  17. LJ74
    LJ74
    5/5,
    Version: 0.1
    It's nice but I do think that road texture doesn't fit the track well. It looks a bit too rough so maybe try using the hirochi raceway texture if you can.
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