This seriously needs to be smoothed out a lot more.. The spawn issue was fixed from the last time I tried this map like a ago, however the straight leading to the first hairpin is WAY TOO BUMPY, it's missing the chicane after the first hairpin, and there's still a lot of work to be done for this to be usable as a race track.. It's goodish in terms it loads and you can drive on it, but don't expect to be drifting on this bumpy mess or even racing grip on it.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
Beta Tsukuba Circuit 0.9
Tsukuba Circuit Handmade in BeamNG!
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Truck-truckin-truckVersion: 0.9- 1/5,
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KenKen911Version: 0.9- 2/5,
The road surface cannot be run as a race car and chicane is missing after the first hairpin
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APeRiVersion: 0.9- 1/5,
Idea is very good but race track terrain is horrible. make it way more smoothier and its easy 4-5 stars.
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BuggieVersion: 0.2- 3/5,
Currently it has the most "NO TEXTURE" mapping that I have seen.
I don't know what material the track is, but there's a lot of bumpy areas.
I love how the AI can generally drive at a reasonable speed, despite the small area that the track fits into. Also, only the track has been given the pathing, so no need to worry about cars blundering off into the pitlane for no good reason.
I really hope that this is going to continue being updated. -
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BogwashVersion: 0.2- 4/5,
Really fun to race against AI on this track, nice corners and not too high speed, but I have to agree with the other reviews about the bumps being too harsh.
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Zackan4Version: 0.2- 4/5,
I nice map for a starter,however there some things that i dont like (oh no its the forbidden word)
• Bump's
There are "some" bumps,
i dont wanna turn on Comfort Mode all the time
i wanna turn on speedy mode (f1 drivers will die here)
• Dark???
The map has a day night cycle.
Its way to dark at the start of night and end.
(dont beamng have a inbuilt day night sis in it)
•████████████ what was here was dumb
Time for good things
•Turns
Thay feel nice and look nice
•Looks
Looks nice
Dont ask why it sound like my first date "you look nice.. nice you are." -
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It's No UseVersion: 0.2- 3/5,
Looks a lot like the real Tsukuba, but there are some missing details and the track surface itself is extremely bumpy.
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Slimeboy2015Version: 0.2- 5/5,
A bit laggy but not too bad!for a first map its really well done! one major problem with it is that its much too bumpy for a race track! the race car i was using was bouncing everywhere! but great start! keep it going!
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Truck-truckin-truckVersion: 0.1- 2/5,
Overall the track needs to be smoothed out, way too bumpy through the corners.
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ㅤWU_UTㅤVersion: 0.1- 2/5,
I had problems with performance-wise.
5700 XT and I am getting like 40FPS on average, If you could improve the road and performance of the map then ill give it at least 4 stars. -
Long Drifter 1Version: 0.1- 2/5,
two stars for a valiant effort of trying to replicate a cute little race track, but there are some problems I have with it
First: the tracks to kind of bumpy to drive cars properly on it.
second: the vehicle always spawns in the wall, but it's also a big problem for the third problem
third: I understand why there 10 different "props", what I don't like is how I have to flip through all 10 of them to get back to my vesical.
and my other semi-problem is that the third corner isn't like it should be, I don't mind it, but it's kind of bugging me that it isn't like it should be.
other wise, I appreciate the effort you put into this-
Author's ResponseBy prop do you mean the cone? If so I will remove it, I will also work on the spawn and smoothing. Thank you for the feedback.
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D/CVersion: 0.1- 3/5,
the track lacks detail, and the road texture is bumpy.
and the biggest probelm is fps optimisation, the game somehow struggle to load physics when in this map -
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LJ74Version: 0.1- 5/5,
It's nice but I do think that road texture doesn't fit the track well. It looks a bit too rough so maybe try using the hirochi raceway texture if you can.