Beta Traffic Flow and Density Lab 0.6.9

Dense, configurable traffic with police density, smart recycling and optional lightweight vehicles

  1. jedimetin
    jedimetin
    5/5,
    Version: 0.6.9
    It is better not to spawn police. Disturbs traffic flow. Also I tried "agent traffic mod cars" along with your mod. Your mod and agent's cars somehow make frame rate very low. If we can choose agent traffic cars from your mod that would be great an addition.
  2. Best Wolf Guy
    Best Wolf Guy
    5/5,
    Version: 0.6.9
    I like this mod, I also love how there is just random people who had an incident on east coast USA with dense traffic enabled and 50 cars.
  3. Dob555
    Dob555
    2/5,
    Version: 0.6.1
    It works but after deleting the mod the unknown UI app that will not go away! I removed it in the HUD apps and thought the problem was solved but when I tried to spawn traffic through the radial menu instead of spawning traffic it brought up the unknown UI app I even cleared the cache and it still came back! the mod has broken my game!! how do I get rid of it??
    1. SteadMeerkat
      Author's Response
      Hi, you have to remove it manually in the HUD editor, but I'll release an update to fix that—thanks for pointing it out.
  4. Mazzopowah
    Mazzopowah
    4/5,
    Version: 0.6.1
    Does what it says on the box, with a good configuration menu and good performances. Did not find any issue while using it.

    Would be perfect if it was possible to use it in career mode, but I guess there's a reason for keeping it disabled.

    Keep up the good work!
    1. SteadMeerkat
      Author's Response
      Hi. I'm actually looking into what I can do specifically for you, but it might end up moving mission vehicles or other items depending on the mission—that’s something we’ll have to test. Give me some time to see what I can do, though it’s possible it won’t be perfect in Career mode.
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