Beta Supermarine Spitfire Mk IX-e 1.65

WWll Fighter plane, Supermarine Spitfire

Tags:
  1. jgb
    Hello! This has been a WIP mod for the past week or so, and I feel it is time I can share it publicly and put it on the repo while I finish it up.

    The mod is almost fully functional, with retractable gear(WIP will be redone), flaps, openable canopy, and other plane stuff like wings and a propeller.

    KNOWN ISSUES: Gear suck, I'll work on those someday, landing and take off are difficult because of this. Textures can be a little weird sometimes, wings sometimes shake during flight, not affecting controllability but looks weird from wing camera. Cameras shake alot, not orbit camera but all the other ones, I will try to fix that soon.

    LIST OF STUFF TO ADD: New gear, and Interior mesh with controls,

    CREDITS: Jbeam: Me (JGB), Jbeam assistance (by assistance I mean would not be a working mod without) @Shadow_Clan1965 for fixing the prop and engine, and assistance with almost everything else on this mod.
    Also thanks to @Shadow_Clan1965 are working tracers for the gun, making it a whole lot easier to aim!

    GUNS: Made and edited by @Agent_Y Many thanks to him for making the guns work with this mod.

    Better textures thanks to @TwoTwoNine and @Shadow_Clan1965

    Engine sounds: Thanks to @Hell_Raiser_999 for letting me use the sounds from his merlin v12! Found here:https://www.beamng.com/resources/merlin-27l-v12-aircraft-engine-and-transmissions.29276/

    MODEL: Free online, found here:https://sketchfab.com/3d-models/spitfire-mk-ixe-4bfb316cfc65457e9bc97346b3ccf591

    "Spitfire Mk IXe" (https://skfb.ly/6txDP) by martinsifrar is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

    CONTROLS: Throttle: T/G, Yaw: F/H, Pitch: Arrow Up/ Arrow Down, Flaps: N, Landing gear: B, Open Canopy: V, Fire Guns:Y

    Added mapped controls for Xbox controller: left joystick: pitch and roll, triggers: yaw, X: throttle up, A: throttle down, left button: Guns, DPAD Down: toggle flaps, DPAD Right, toggle gear. (no current control on controller for canopy, and DISCLAMER, you need to disengage the parking brake on keyboard until i figure out how to make custom brake controls.


    NOT A MESHSLAP, ORIGINAL JBEAM



    PLEASE MESSAGE ME OR REPLY TO THE THREAD TO LET ME KNOW OF ERRORS AND ISSUES, AS SOME HAVE BEEN SEEN LIKE CONTROLS MAY NOT MAP CORRECTLY


    STATS: Turning speed: 165-180mph, Top speed: 200mph

    Please leave feedback and screenshots in the thread!
    https://www.beamng.com/threads/supermarine-spitfire-mk-ix-e.99057/#post-1735581


    VIDEOS MADE WITH THIS MOD:
    Camodo Gaming:

    Simulator Adventures:

    Images

    1. 1126680-318224ea27e0639f4425991d00105f6e.png
    2. 1127033-edc782dc4c2ddcb9a9f00c8023ceb7a9.png
    3. 1127034-6210aa3bc3f5d0e624dbc11261ea8b78.png
    4. 1127035-db9b5957a68b5fca466501fb57c473cc.png
    5. 1127036-dd080c31ba581310512021a86ba598de.png

Recent Reviews

  1. b727
    b727
    5/5,
    Version: 1.65
    handles like a jet... if you can get it in the air
    10/10 would recommend
  2. bugatyi lover
    bugatyi lover
    1/5,
    Version: 1.65
    it wont get in the air
  3. ZzleepWalker
    ZzleepWalker
    5/5,
    Version: 1.65
    Nice, thanks
  4. Phonerepair270
    Phonerepair270
    5/5,
    Version: 1.65
    nice
  5. Jason1130
    Jason1130
    4/5,
    Version: 1.65
    This mod is great, and the plane flies well. However it has some problem to be fix:
    1. The plane tends to slide to the left uncontrollably when taking off, which may caused by not enough grip from the tire and lack of support from the gear(when you try to steer to the right using aileron and rudder the plane is likely to flip)
    2.The plane needs a more detailed interior with working gauges. I uploaded a 3D model with texture in the following link, which may be helpful (https://pan.baidu.com/s/1kZ6Nl_vr6MEUbtWkdSESzw?pwd=kafn)
    3.The plane enter a spin easily, and the flight characteristic need some polish
    Despite these prblem this is definetly a good mod with huge potential.
    ps: Will you add more config in the future? (such as different offensive weapons, bombs and rockects, or different engine option)
  6. ActiveNebula959
    ActiveNebula959
    5/5,
    Version: 1.65
    Jank as fuck but at least it flies.
  7. Norbert Gierczak
    Norbert Gierczak
    5/5,
    Version: 1.65
    I see huge potential. The model needs working on, and the flight characteristics aren't as ralisitc as they could be. (sorry for not being specific), but so far so good
  8. CarBob1215
    CarBob1215
    5/5,
    Version: 1.65
    Awesome!
  9. GAMERF155
    GAMERF155
    5/5,
    Version: 1.65
    great mod it takes some skill to takeoff/land but its great
  10. KitKatKatyusha
    KitKatKatyusha
    3/5,
    Version: 1.65
    This mod could be great, bun unfortunately, as soon as I try to take off, the plane veers uncontrollably left, and attempting to spawn it in the air doesn't help either, the plane enters an unrecoverable flatspin and crashes despite my best efforts to maintain control
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