Studio Preview 1.0

Clean Lineup Studio Preview for your Mod cars

  1. jonas_rbc

    Native studio thumbnails for your vehicles.


    Give your vehicle selector a more consistent look. Studio Preview JH lets you generate fresh thumbnails for compatible vehicle mods, stock vehicles and your own saved configurations using BeamNG.drive's built-in thumbnail studio.

    Open Main Menu → More → Studio Preview, choose the vehicles or configurations you want, and start a batch. The mod loads the native studio, captures the selected configurations and saves the new previews to your user folder. When the batch is finished, it automatically returns you to the original main menu.

    Features

    - Main-menu integration: a Studio Preview tile with BeamNG's camera icon in the More menu.
    - Original vehicle selector: browse vehicles using the same native selection interface as Free Roam.
    - Whole-model selection: check a vehicle to select all of its available configurations, including supplied, modded and personally saved variants.
    - *ndividual configurations: double-click a vehicle to open its configuration list, then choose individual variants.
    - Batch capture: combine multiple vehicles and individual configurations in one queue.
    - Native studio rendering: uses the game's existing studio, camera and lighting pipeline.
    - Progress and time estimates: shows completed configurations, the current task, elapsed time and an estimated remaining time.
    - Skip current results: normally skips unchanged previews previously generated and verified by this mod. A separate action forces a fresh capture.
    - Model thumbnails: also updates the model's overview image when its default configuration is included.
    - Restore preview: backs up existing loose user images and provides a restoration action.
    - Game-language support: follows BeamNG's active UI language, with English as the fallback for unsupported languages

    .

    Installation

    1. Close BeamNG.drive.
    2. Download `studio_preview_jh.zip`.
    3. Place the ZIP in the mods folder inside your active BeamNG user folder. Use the launcher's Manage User Folder option to locate it.
    4. Keep the ZIP compressed. If updating, replace the previous copy and remove duplicate installations.
    5. Start BeamNG and enable the mod in the Mod Manager if necessary.

    Install in the active user folder, rather than the Steam game installation folder.

    How to use

    1. Open Main Menu → More → Studio Preview.
    2. Click a vehicle's checkbox to select all available configurations for that model. Clicking an already fully selected model clears it. A partially selected checkbox means only some variants are selected.
    3. To choose specific variants, double-click the vehicle tile to open the native configuration list. Use the checkboxes there to select or deselect individual configurations.
    4. Repeat for other vehicles. Whole models and individual variants can be mixed in the same queue.
    5. Click Create previews. Previously generated, unchanged results are skipped. Use Recreate all selected previews when you want every selected variant captured again.
    6. Let the studio process the queue. The progress display reports completed work and updates its time estimate as captures finish.
    7. After completion, the mod leaves the studio and returns to the original main menu. Open the vehicle selector to see the new previews.

    Starting a capture leaves your current map. Save anything you need first and exit Career mode before using the tool. Selection and double-clicking only manage the queue; they do not spawn a vehicle for driving.

    Compatibility and requirements

    - Designed for BeamNG.drive 0.40.x; tested in 0.40.3.
    - Requires the game's original thumbnail studio and capture tools.
    - Works with compatible vehicles and configurations listed in BeamNG's native catalog. You do not need to create a personal configuration first.
    - Vehicle mods must have their required dependencies installed and working. This utility cannot repair missing wheels, materials, controllers or other broken vehicle content.
    - A parts-only mod without its own vehicle configuration does not create a separate vehicle entry.
    - Windows is the tested platform. Compatibility with other game versions or platforms has not been verified.

    Credits and license

    Studio Preview JH is an independent community utility. BeamNG.drive and its native studio, renderer and vehicle-selection interface are created by BeamNG GmbH. Vehicle content belongs to its respective authors.
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