Start Up and Warning Chime Pack 2.5.2

Adds Startup and Warning Chimes to BeamNG's Vehicles

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  1. Aleksei48
    Aleksei48
    3/5,
    Version: 2.5.1
    Its all cool, but sometimes those sounds are so annoying when they dont stop playing while started driving, like when u start driving without turning handbrake off (its auto disables by default in-game).
  2. Imtotally not on youtube
    Imtotally not on youtube
    4/5,
    Version: 2.5.1
    this mod is amazing, you should make it so you can hear the chime outside of cockpit view if yourclose enough like in walking mode
  3. ❤lucianredy❤
    ❤lucianredy❤
    5/5,
    Version: 2.5
    I've been waiting for this for a long time, super cool
  4. Crashingjohnny
    Crashingjohnny
    5/5,
    Version: 2.5
    Great mod. Also did add chimes to the burnside Windsor mod cause I never knew you did
  5. Griarsome
    Griarsome
    5/5,
    Version: 2.5
    Tried it out on some vanilla cars and love it! I'll be using this in my next Automation mod, which I hope will make it more immersive. Thanks a million! This should 100% be a stock BeamNG feature.
  6. Misspelled_Ryan_Rian
    Misspelled_Ryan_Rian
    5/5,
    Version: 2.5
    the bx chime market bug still not fixed :(
  7. mrjake1313
    mrjake1313
    5/5,
    Version: 2.5
    it is a very pleasant mod to have, making the car more realistic, but there is an issue with the Hyena EV pack. when you spawn a d series from the hyena pack, the chime will not stop ringing. i dont know if you can fix this, or if there is a lua command to temporarily disable it for said car rather than disabling the whole mod
  8. locualo
    locualo
    5/5,
    Version: 2.2.1
    should be standard
  9. MasonPlays844
    MasonPlays844
    4/5,
    Version: 2.2.1
    The Gavril EV Pack doesn't make sound, but otherwise, I don't see anything wrong with this update!
    1. StrictBark
      Author's Response
      Good news, after some more work. I have a bug fix for the Gavril EV Pack. unfortunately I only fixed it after already having an update ready, so therefore this won't come until after the next update. Keep on eye on the update notes, but there is a fix coming
  10. Misspelled_Ryan_Rian
    Misspelled_Ryan_Rian
    4/5,
    Version: 2.2
    Great great mod, one of my favourites of all time, theres a problem. on saved config 240bx (usdm version) it plays the JDM audios instead which is strange and annoying. Please fix this ;)
  11. Ablaze4625
    Ablaze4625
    5/5,
    Version: 2.1.1
    Amazing
  12. Richard Brooks
    Richard Brooks
    5/5,
    Version: 2.1.1
    amazing mod, but i don't seem to be getting the fuel chime when the light comes on
    1. StrictBark
      Author's Response
      This is something I am working on adjusting in the new update
  13. MasonPlays844
    MasonPlays844
    4/5,
    Version: 2.1.1
    The problem was fixed! But some cars still can't do it, like the Gavril EV Pack. Hoping that can get fixed!
    1. StrictBark
      Author's Response
      In my real fix coming in a week or so it will fix it for official and modded vehicles
  14. MasonPlays844
    MasonPlays844
    3/5,
    Version: 2.1
    Great mod, but the electric cars break when spawned, can't even move
    1. StrictBark
      Author's Response
      I can look into this issue
  15. Misspelled_Ryan_Rian
    Misspelled_Ryan_Rian
    5/5,
    Version: 2.1
    Great great mod. i wanted a feature like this since i started playing beamng. I wish we couldve heard the chime from outside coming from inside the car
  16. houseofpuglet
    houseofpuglet
    5/5,
    Version: 2.0.1
    amazing mod, just a question though. is it possible for you to make it a additional modification (so you can put it in every single modded car) and if you can, make it so it is also configurable (also have no idea if this is possible lol) anyway, great mod, and i also have a modded version including the ford chime for the vivace, would you like me to post that here? thanks!!
    1. StrictBark
      Author's Response
      Thank you, glad you like it. There are many ways that this could be implemented onto vehicles, since all of my coding doesn't currently support being tied to a part of the vehicle it would take a bit of reworking to get it added as an additional slot on every vehicle, not impossible but while I still work on improvements and other features, it will unfortunately remain as is. I still have the files included for the vivace to have ford chimes. all it would take is a small change in the lua files to the proper names for someone to reactivate them, but thank you
  17. TheRealSimu
    TheRealSimu
    4/5,
    Version: 2.0.1
    It's nice, but jesus christ are these sounds LOUD.
    1. StrictBark
      Author's Response
      Thank you, I'll look into adjusting the volumes more in the next update. It's been a process to get the proper balance for each vehicle so far but with most of the main features being completed now I can work on the fine tuning.
  18. DarkSouls77_YT
    DarkSouls77_YT
    5/5,
    Version: 2.0
    Works flawlessly. im definetly adding this to my next mod.
  19. the spy
    the spy
    5/5,
    Version: 2.0
    I would love to see an automated voice in beam "a door is a jar, please fasten your seatbelts" that sort of thing
    1. StrictBark
      Author's Response
      I can look into this for some of the classic cars later on
  20. stale
    stale
    4/5,
    Version: 1.1
    Functions perfectly in game and adds a cool level of immersion, but some of the sound samples are poor (background noise or choppy audio)
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