Sadler Gorge 1.1

Lightmapped canyon, with JBeamed bridge.

  1. Occam's Razer

    Sadler Gorge, a remote and vertically inclined national park located in the American Southwest. The park used to draw crowds with her color and visual splendor, but has since fallen into obscurity and disrepair. The bridge at its center, the only land route connecting the north and south mesas, shows abundant signs of aging.


    This map is the result of lumping together two proofs-of-concept that I'd been eyeing up: fully lightmapped hand-modeled levels generated via Blender's bake function, and the idea of featuring a central, gameplay-relevant JBeam object in a level.


    The mod includes both the map and the 'vehicle,' as well as a single quickrace scenario. Please bear in mind that because the map is lightmapped, a time-of-day feature is neither available nor possible, and there might be some extra performance overhead from the lights used to spruce up the shadows.


    Happy Smashing.

Recent Updates

  1. Guardrails, Scenarios

Recent Reviews

  1. Every24HoursADayPassesBy
    Version: 1.1
    This is a great map and all, however the map seems to be making every official car (even some mods) have cracked windshields upon spawning. I hope this gets fixed, this is an amazing map!
  2. Grantyeye123
    Version: 1.1
    you are my favorite mod creator and i would love if you made a a map with just road in a desert or you could help me make a mod but i think im asking to much but... the mod is epic good job!!!!
  3. yeattus
    Version: 1.1
    ok i know i made a second comment on how do you like make a longer bridge what i ment by it tho was that bridges in utah have been replaced by the bridge, like how do you do dat
  4. tehfox
    Version: 1.1
    Could you please make a version with a longer bridge? Btw the map is beautiful and very funny to play, excellent job!
  5. ChickenZed
    Version: 1.1
    Pretty fun, especially if you drop a bus on the bridge and try to get through the mess using a hopper.
  6. bartoil
    Version: 1.1
    hello that mod is great pls fast answer how to get bridge like that on this map to normal maps like utah - usa?
    1. Occam's Razer
      Author's Response
      The bridge is basically a vehicle that can be spawned wherever you wish. Do be aware, though: the bridge was basically built for Sadler Gorge and vice-versa. No other map will have smooth road transitions, and you won't be able to add them without making serious changes to the maps themselves.
  7. 張祐誠
    Version: 1.1
    very very very good
  8. Monster Jam Fan 20
    Monster Jam Fan 20
    Version: 1.1
    Perfecto, That's What It Is.
  9. Purrfecto
    Version: 1.1
    I really like this map, I really do, but I have 3 things to say/ask:
    1. Is the ground supposed to be a little below the ground?
    2. Have you thought of adding trees and/or grass?
    3. The bridge controls don't show up in Options > Controls > Bindings menu.
    Other than that, awesome job OR!
    1. Occam's Razer
      Author's Response
      1. The dirt does have a little depth to it, yes. Sadly, there's no way to have smooth-edged variations in depth on a static mesh.
      2. If I were to add grass, it would be on the north loop. Most of the map is too desertated for much vegetation, and this would also impact FPS.
      3. The bridge is more of a prop; it has no controls.
  10. Sirocc
    Version: 1.1
    please add better lighting coz i see a lot of black dots (or it s my gpu fault)
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