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Raven R21 / R20 1.3.2

-- Time Trial Update --

  1. Angry_Bird
    Angry_Bird
    5/5,
    Version: 1.0.3.1
    The Raven R20S V6 is insanely quick as fast, I tested it that it can reach 200 MPH! Please release more free mods!
  2. GotNoSable!
    GotNoSable!
    5/5,
    Version: 1.0.3.1
    Normally i'd rate this a three or a four due to the visual aspect of the car, but I'm rating it a five to counter-act the children who continue to complain about the patreon tier.
    Also go go me universal wheels.
  3. Crazy Killer
    Crazy Killer
    5/5,
    Version: 1.0.3.1
    Nice, but when the engine detached, it still can drive and of course faster because the weight from the engine was gone. But i like it somehow...
  4. Nadeox1
    Nadeox1
    4/5,
    Version: 1.0.3.1
    Good mod overall.
    Really nice use of the UI system to create a full working and interactive dashboard system. Handling is nice and has quite some character. The model itself is slightly rough around the edges.
  5. ForZac
    ForZac
    2/5,
    Version: 1.0.3.1
    The mod in itself is nice, but having to pay to get it fully seems like a desperate way to grab cash when everyone else does it for free. You could just ask for donations but not forcing people to pay to have extra content
  6. Alex_Farmer557
    Alex_Farmer557
    5/5,
    Version: 1.0.3.1
    Thank you, so much! this new update is brilliant!
  7. 95Crash
    95Crash
    3/5,
    Version: 1.0.2
    I think this car is okay and I'm glad I got the 3 configs for free. This car is also okay at being driven. The reason I'm only giving it 3 stars is because I don't care that much for these vehicles.

    I also want to point out the car doesn't light on fire, at least not when you do in the thing where you can make cars explode in BeamNG.Drive.

    By the way, I'm not mad over the paywall stuff at all. Also, I have a question for you aljowen. Is it okay if I make a thread allowing people to share their thoughts on this car?
    1. aljowen
      Author's Response
      Hi, thanks for the review.

      You are absolutely welcome to make a thread about it if you like. I do have concerns though. For example, it may turn ugly since there are a few people who are very vocally against the existence of the paid tier. This subject has lead to threads being closed already.

      Personally I don't tend to create threads for my mods, since it allows me some escape the madness that often ensues within them.

      But as I mentioned, if it's something that you want to exist, I don't have any problems with you making it.
  8. Marc_Origins
    Marc_Origins
    3/5,
    Version: 1.0.2
    people escusing the 2 bucks lmao if you can afford a 30 dollar game you should also be able to pay a 2 dollar addon if its really worth it

    in this case if you want to pay it do it if not you dont easy, theres people exporting cars from real racing 3 and selling them at 30 bucks each for beamng

    and in this case the car looks made in automation which is not something stunning these days
  9. Car_Killer
    Car_Killer
    3/5,
    Version: 1.0.2
    Model and materials feels like Automation meshslap. Car lack of many features from latest game version such as particles from exhaust, dynamic muffling, universal wheel hubs. Only good thing is html display. I would give more star if car would be marked as Beta/Alpha, but that's not finished mod.
    1. aljowen
      Author's Response
      Hi, thanks for the feedback.
      The car is currently awaiting an update which should address many of your issues.
  10. Drogówka
    Drogówka
    5/5,
    Version: 1.0.2
    nice mod ! it looks like the baby of smart roadster with mini cooper coupe
  11. Brice
    Brice
    3/5,
    Version: 1.0.2
    It's body shape reminds me of my Honda del Sol, especially the rear half of the car with the rear window and the sails. The instrument cluster is very simple and I hope to see it revisited in a future update, as the things in it overlap.
  12. Shelby 427
    Shelby 427
    4/5,
    Version: 1.0.2
    I love how this thing handles, it acts how I would imagine a turbo Miata with 221HP would, it could use some work on the deformation, though I don't see myself crashing this purposefully, I see myself driving the nuts off it down a mountain pass trying not to crash
  13. Duett
    Duett
    3/5,
    Version: 1.0.2
    Its okay but i have a problem with it i got no texture where the fans is and the center consol screen is just no texture
  14. Simo375i
    Simo375i
    5/5,
    Version: 1.0.2
    Although the exhaust comes out in the wrong place on the V6 and the body isn't as detailed as any vanilla car it manages to catch the sensation of a British sports car like nothing else has. It handles well which says a lot for a car in BeamNG because let's be honest. It's seriously hard to make any of the vanilla cars handle properly well but this car does it and it's fun even with the I4 engine. I hope to see more Raven cars and possibly a sound update to the R60 as its sound still works as engine sounds did a few updates ago.
  15. SlowCreepyDeepy
    SlowCreepyDeepy
    4/5,
    Version: 1.0.2
    It is, overall, a decent mod. The model is fine, the jbeam is alright, and the deformation is mediocre, but still quite tolerable. Handling is fantastic, the weight distribution feels perfect, and the gauge cluster is really nice. All told, this is an objectively good mod.

    The paywall seems rather strange to me, though. I realize that making mods is difficult, and for two dollars, it's not as bad as some people are making it out to be. That said, the whole point of BeamNG as a concept is that it is a platform to create content on, which creators can then choose to share with the community. Frankly, it just doesn't seem to fit in with what the rest of the community is doing, and I really hope that this doesn't become a trend. I also think that if you're going to stick with the DLC thing, refine the mod until people are properly satisfied with base content first. Making a mod with three configurations is completely fine. Adding a DLC with more configurations is reasonable. However, only adding two configurations seems a bit odd. Think about all of the content you get in the base game. Sure, DLCs generally don't have as good value as the base game, but in this case, the ratio of content to cost is ridiculous, especially considering how much content comes with BeamNG without any mods. If the DLC added more, I would be alright with it, but it's just two configurations and a few new parts.

    All that said, this mod is objectively good, and whether or not I agree with the paywall, the content itself is absolutely worthy of a solid four stars.
  16. michael_zowski
    michael_zowski
    5/5,
    Version: 1.0.2
    Okay so let me get this straight: people are hating on a mod because it had paid DLC that costs TWO DOLLARS? Seriously, what's two dollars!?
    Anyway, I love this car. The fully-interactive gauge cluster is amazing! A cute car itself, fun to crash on the Matrix Freeway. Amazing job!
  17. GliderGamingYT
    GliderGamingYT
    4/5,
    Version: 1.0.2
    Pretty good mod, it looks like it was made in Automation along with the R60. I don't mind the paid stuff much but i can see that a lot of people do. JBeam isn't too bad, but it isn't perfect. Other than a bit of wheelspin and slipperiness (its a 300~hp rwd coupe so what do you expect?) it handles great. Overall good mod especially being your second car mod.
  18. PumaDeAur2
    PumaDeAur2
    4/5,
    Version: 1.0.2
    The car is fun to drive, the gauge cluster screen is very cool and interesting, but this car seems a bit bland, like the front is this extreme thing full of vents and abstract shapes, and the rest of this car is bland, the rear especially. The interior also seems pretty bland. Also, the paid DLC thing just seems very strange for me. From what I've seen in videos, it doesn't seem too good, and it just adds TWO versions. I think the DLC should offer more configs. Nobody wants BeamNG to become a pay-to-enjoy game, it should be free for all people. This type of stuff is very hated in this community, and you could have just asked people to support you on Patreon. Paying for cars in a virtual game seems strange to me, but overall the mod is cool and fun.
  19. AdamNyk22
    AdamNyk22
    3/5,
    Version: 1.0.2
    I know it's not easy to make models but if you have a paid dlc it should be high quality, this is very rough and crashes awfully, the only good thing is the dashboard which is completely pointless.
  20. Alex_Farmer557
    Alex_Farmer557
    3/5,
    Version: 1.0.2
    Ok, I't's worth a full review, so

    Right, I'm re-reviewing this, more points, etc

    Ever notice how Automation cars have slightly strange reflections? The Raven, for some reason, has reflections very similar to that.
    Next, there's almost no physical detail in the mesh itself. Ignoring the (subjectively) ugly front and solely looking at the rest of the car, a few details become apparent.

    The door handles are integrated and only textures, so from a distance and even relatively close-up it looks like the car has no door handles.
    There aren't any side skirts or trim pieces.
    The rear, which is overly rounded, has no features save for lettering, a bumper-mounted plate, and very simplistic taillights.
    The headlights are small, dim, and lacking in detail.
    There's no badge or lettering on the front.
    The wheels and interior are very low-poly and have practically no textures, and what textures do exist are crude and not detailed.
    The engine looks like it was created in Roblox, as well as having no starter sounds and pooerly done soundConfigs.

    Now some more problems:

    There's no universal wheel or steering wheel support.
    It has five configs, two of which are locked behind a paywall.
    There's almost nothing in the way of extra parts. No racing seats, racing bumpers or trim, no non-6-speed manual transmissions, no spoilers,
    The radiator, among other parts, is not viewable, interchangeable, or removeable.
    There's only two skins, one of which is just a pair of stripes, and not including the test one.
    Several parts clearly used for development are still present, making the mod feel unfinished.
    The parts in the part selector don't follow the same detail and naming convention as stock vehicles, and there are several sloppy details. Examples include having the doors just be named "Left" and "Right," several missing spaces like "BootLid," "AntiRoll," and "StrutBrace," abbreviated parts like "ABS," "ESC," and "Std Steering," and the lack of capitalization on both the front and rear brakes.

    In conlusion: It's an okay mod worthy of the repo just like the R60, but the devs placed it on a pedestal even though it wasn't at a high enough quality yet. The problem is, a huge part of the backlash is based around the paid tier thing, so any legitimate criticism apart from "it's ugly" is likely to be ignored.
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