PROP DESTRUCTION & TERRAIN DEFORMATION 1.0

makes your map destroyable

  1. astiwhyte
    - Knock over lamp posts, power poles, traffic-light poles, bins, post boxes,
    signs, bollards, barriers, cones and the other loose things on a map.
    - Fences and guardrails: hit a section and it comes away with its posts.
    - Heavy things need way more force: concrete barriers, hydrants, concrete
    bollards and power poles barely move unless you really hit them.
    - Bolted things (lamp posts, power poles, post boxes, signs) hold until you
    hit them hard enough to snap them off.
    - Knocked-over props stay down while you're around and stand back up once
    you're well away.
    - Tyre tracks in mud, dirt, gravel, sand, snow and grass, with the tread
    pattern printed in.
    - Real ruts: soft ground sinks under the wheels - deepest in mud and snow
    - Grass tears up: spinning your wheels on grass rips it up to the dirt (or
    whatever's underneath). On maps with detailed terrain, sliding or driving
    the same line over and over tears it too.
    - Ruts suit the map: on the big maps, where the terrain is too coarse to
    draw a tyre-width groove, they stay shallow and the tread marks show the
    tyres.
    - Crash dirt: when the body of the car hits mud, dirt, sand, snow or grass
    it digs
    - Other cars knock things over and leave tracks too (can be turned off).
    - A settings panel in the same style as Grime and Ignition: tracks, ruts and
    rut depth, ruts where the map grows grass (off to start with), torn grass,
    crash dirt, each ground, each kind of prop - including fences & guardrails
    and small trees - how hard things are to knock over, how far away they
    stand back up, how many props can be ready at once, plus buttons to clear
    the ground and stand every prop back up.
    - Clearing, turning the mod off or opening the world editor puts the map back
    exactly as it was. Nothing is ever saved into a map.

    AI was used in this mod

    Images

    1. Screenshot2026-10-31114922.png
    2. screenshot_2026-11-12_21-36-31.png

Recent Reviews

  1. Exp0
    Exp0
    3/5,
    Version: 1.0
    I really like the mod but is there a way to open the menu after closing it?
  2. Kookoo266
    Kookoo266
    3/5,
    Version: 1.0
    Works relatively well, acts odd with concrete barriers, the barriers are in sections and just pop out of the ground. With the guardrails you usually just fly through them. Mod has potential as its brand new.
    1. astiwhyte
      Author's Response
      to stop your self from going through thing increases the props at once this could make you lag though
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