Beta MBWR Alps 0.10

Alps Map from "World Racing" (2003)

Tags:
  1. Summerrain
    Summerrain
    5/5,
    Version: 0.9
    Hey, this is actually quite a fun and exploration-friendly map! It has a surprisingly complex and varied road layout with lots of points of interests, time trials as well as AI support for traffic and police chases.

    Some of the surprise corners are brutal, but I suppose that's just turn-of-the-millenium racing game maps for you. ;-) On the bright side, it's really light on resources, and thus a rather decent multi-purpose map for lower-end systems. Thanks a lot for porting this!
    1. Grille
      Author's Response
      Thanks
      Yeah, that map definitely wants to see you dead at some spots xD
  2. itzdaechoindawadaa
    itzdaechoindawadaa
    5/5,
    Version: 0.9
    Brilliant!
  3. undergroundleo
    undergroundleo
    5/5,
    Version: 0.8
    Excellent map... Great detail and lots of mountain roads... 10/10
  4. Jackets64
    Jackets64
    4/5,
    Version: 0.8
    I enjoy this map quite a lot, my only gripe is the way the AI act on the highway, they treat either side as a standard two lane road rather than 2 lanes of highway going in the same direction. Otherwise, great job.
    1. Grille
      Author's Response
      I already thought about this…

      the thing is, it isn’t really a highway, its more 2 separate roads that are supposed to remind of one I guess??? (it don’t make much sense as a highway if you take a closer look xD)

      The game where this map came from, don’t really have a focus on realistic road layouts, its more about looking nice and being fun to drive on I assume.

      While I could make it one way, then I would also have to set the roads after the parallel section, which are pretty long roads, and I’m not sure having them locked in one way is really better…
  5. G-Farce
    G-Farce
    5/5,
    Version: 0.7
    needs a lot of FPS improvement but I like this map good to practice in beam real driving sim before I play world racing
  6. Lewhik
    Lewhik
    5/5,
    Version: 0.7
    I love it, hope that the Resolution Update improves Performance
  7. Angry_Bird
    Angry_Bird
    5/5,
    Version: 0.6
    I loved it! I used the Bastion Battlehawk for the Town to Castle run lol.
  8. CaptPatrick01
    CaptPatrick01
    5/5,
    Version: 0.6
    "I should have known just right away, that I was riding on a star, yeah."
  9. c ow
    c ow
    5/5,
    Version: 0.6
    Great map with great atmosphere! Love the location and relative detail throughout the map. Only nitpicks would be that some roads along either a side barrier or guard rails can be rather unpolished and bumpy. Great job!
  10. In_Whiskey
    In_Whiskey
    4/5,
    Version: 0.6
    Beautiful map, but please increase the roads resolution, it's bumpy like hell.
    1. Grille
      Author's Response
      yea im aware of that, I finaly found a good way to smoth them, sould be fixed next patch ^^
  11. BNG-FUN
    BNG-FUN
    5/5,
    Version: 0.6
    Very nice map! Well done for your first! Love the details and uniqueness of it. Looking forward to seeing more from you :)
  12. PuraVida
    PuraVida
    5/5,
    Version: 0.6
    Excellent map, and the time trials are really well setup!
  13. driftbox
    driftbox
    5/5,
    Version: 0.6
    Great work!
  14. KèrozéN
    KèrozéN
    5/5,
    Version: 0.6
    Really great work, specially for a first attempt!
    It's so satisfying to see a map with these own models/textures,
    this bring an unique vibe and give her his own personality.
    I really hope to see another map someday
  15. baarry5444
    baarry5444
    5/5,
    Version: 0.6
    Overall a great map port from MBWR, and the fact that permissions have been granted make this even better!
  16. Cyboy
    Cyboy
    5/5,
    Version: 0.6
    My new favorite BeamNG Map, 10/10
  17. Spencer Johnson
    Spencer Johnson
    5/5,
    Version: 0.6
    5/5 masterpiece
  18. mrwallace888
    mrwallace888
    5/5,
    Version: 0.6
    This is awesome!
    Got me thinking if you could do Crash Time 2/Crash Time 3's map as well.
  19. SomeVietnameseplayer
    SomeVietnameseplayer
    5/5,
    Version: 0.6
    Can we reuse those assets in another map?
    1. Grille
      Author's Response
      From my side no problem,
      In case of the copyrighted content (most 3d models, old textures), it may be appropriate to ask the rights holder, even if I don’t think they will mind ^^

      Do you think about something specific?

      Credits would of course be nice ^^
  20. Speedy_Alex77
    Speedy_Alex77
    5/5,
    Version: 0.6
    I won't believe it's your first map attempt, this is incredible. Just a little question: for your futures mods, will you do new maps from your imagination or will you keep doing maps from video games ? Anyways, keep going like that, this is just incredible.
    1. Grille
      Author's Response
      Well, I’m a Developer myself, so I have some experience/idea how things probably work xD
      But it’s my first attempt doing something with BeamNG

      For now, I will probably continue doing Synetic maps ^^
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