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Hirochi Mistral 1.2

The Covet-fighter for a new generation of Covet-buyers

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  1. 1.2 - Refreshed visuals and a lot more

    Kajzer
    screenshot_2025-11-07_22-10-21.png


    Well, it's been almost 3 years since the last update for this mod. Time really flies, huh? To be honest, I'm surprised it's still in a relatively good shape after so long.
    Anyway, this is a long overdue update, with a big visual refresh and a lot of things to unpack. So:
    - Big visual improvements
    - Remastered lights & glass
    - New models for headlights, taillights and foglamps
    - Redone textures, with baked in refraction for a more realistic look
    - Added smooth light system
    - Reworked glass tint
    - Fixed unbreakable fender signals​
    - Refreshed interior
    - Retextured all seats
    - Added 3 new seat color patterns and updated existing ones​
    - Refreshed engines (thanks to @JΛVI)
    - Added custom models for valve covers, performance intakes & exhaust and turbo systems
    - Improved existing models
    - Updated race & twin exit exhaust pipes
    - Added Stage 3 twin turbos to V6 engine
    - Tweaked HITEC torque curves and sounds​
    - Refreshed wheels
    - Retextured all wheels
    - Added Hirochi center cap for base trim levels
    - Added "[Mistral]" suffix to all wheels in parts selector​
    - Other model improvements
    - Added new foglight blanks
    - Added unpainted bumpers & mirrors
    - Remastered roll cages, now come in street and race versions
    - Added gear indicator to automatic transmissions
    - Updated rally parts
    - Added front skidplate
    - Redone rally mudflaps models and jbeam
    - Updated all models to not use outdated edgesplit shading method​
    - Reworked configs
    - Added Runner config
    - Set up for top speed highway runs, with a tuned NA engine
    - Similar in style to Covet and 200BX counterparts, minus the RHD​
    - Updated Sleeper config
    - Changed general look to be more passable as a poverty-spec car
    - Now uses turbocharged HITEC engine and race slicks​
    - Updated Trackday configs
    - Now named Track V6 and Track I4
    - Tuned up I4 version
    - Tuned down V6 version, now a little more "amateur" compared to I4​
    - Updated prices and rarity for all configs
    - Changed order of appearance for various configs
    - Changed factory equipment on some trims, now some parts are dependant on model year
    - Rewrote most descriptions
    - Removed "Facelift" from late model names​
    - Added cargo load support
    - Added brake glow
    - Added dynamic mirrors
    - Added dynamic paint support
    - Added working odometer to gauges
    - Added race lightweight interior as a workaround to driver camera sound muffling
    - Updated doors, trunk and hood sounds
    - Updated triggers to use more modern actions system
    - Updated vehicle paints (thanks to @Kueso)
    - Updated part pricing
    - Updated thumbnails
    - Updated openables to be more vanilla-like (especially doors)
    - Fixed carbon fiber hood texture scaling
    - Fixed materials being needlessly double-sided
    - Improved interior slot ordering
    - Optimized textures, reduced down to 1024x1024 resolution where possible

    And that's about it. Again, big thanks to Javi and Kueso for their help, I imagine without them this would make it a 3+ year update :p
    As always, if you're subscribed via the in-game repo and the update isn't there yet, try downloading the updated version manually.

    Enjoy!
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