this is from gta 5

Beta Ghost's River 1.0
Unfinished
-
-
-
-
SwagMaster11
- 5/5,
What do mean FPS issues? This map runs as good as Gridmap! You must have a potato computer to have FPS issues.
-
-
McBeard
- 5/5,
FPS ISSUES!? My pc is an enterprise grade Dell potato-plex 980 and this map runs better than Grid Map!
Amazing map dude! -
-
-
TheRacingPotato
- 4/5,
I like it but as everyone says its too short.
The Best Thing to do on this map is taking some RC Cars and then make a Hot Pursuit. So just some obstacles/props and its the perfect RC car Map! -
N7Milla
- 5/5,
Really cool but short map! Also the issue with the FPS is the bridges and the river that is way too wide. I tried removing the bridges and the river and immediately my FPS came back to normal like 70/90fps. If the author doesn't update and fix this himself then just do it yourself in the world editor. It's really simple. ;) The map gets pretty empty though but that's fine with me.
-
-
Squatch32560
- 5/5,
I love it. I went in to the map editor and removed the majority of the containers and after I did that my fps boosted up to its normal area around 80fps.
-
MultiGamerClub
- 2/5,
Major fps issues, even with lowest graphics. Graphics doesnt matter. Max 30 fps ~ with highest, same with lowest.. Good graphic map, but too low fps to even be playable :S
-
alphanerd132
- 5/5,
I do have a few suggestions. First, you don't need the river to be one massive wide river. Just use the default river and make it the with of the channel. Then for the lag. Your biggest issue is the fake sky box. I would say get rid of it. Use the standard sky box and just admit the downfalls of beamng at this time. But this is probably going to be my favorit bench marking map so far. It takes my love of grease and GTA5 and implements it into a usfull mape in beamng!
-
-
-
-
-
Gage Plays
- 5/5,
no FPS issues on crappy Intel HD Graphics 530
I like it, it makes a good illegal drag racing map.
I hit top speed with the F1 Car and the Ice Caldera. -
bob.blunderton
- 5/5,
Good show Ghost! You will surely be missed here on the Beamng forums. We need more mappers so as it is that know how to make a good map *and* finish the thing, not leaving it half done. For those with FPS issues, I had none on my end with an Rx 480 8gb, but could see a hint of it with shadows and reflections cranked up (those both hit performance), see my FPS-improving post @ https://www.beamng.com/threads/ghosts-river.37822/#post-567287 This adds occluders and meshculling, and will help optimize rendering here. This .mis file addition goes into the \levels\ghostsriver\ directory in the zip and overwrites one file, then you're good to go. Enjoy 100~150% 'MOAR' FREE FPS.
Page 1 of 2