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GD808 JAS Hypercar 1.4.1

Arcade style hypercar from the Gavril Design studio with Airbrakes

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  1. Eduard Gray
    GD808 JAS Hypercar with Air Brakes




    FEATURES
    • Air Brakes for stability at speed and downforce on brake assist
    • Dynamic front spoiler deflects downwards at 100km/h
    • GD808 Lizard Grip tires for extra traction
    • Low profile for low wind resistance
    • Extra wide for stability
    • Digital dashboard
    • Openable doors and frunk
    • Customizable two tone skin
    • Designed with inspiration from a fighter jet




    This mod includes three configurations with manual and automatic gearboxes.
    The race version seen in these images is available as a paid mod available at the link below




    LORE
    The idea is that this would fit into BeamNG lore as a subdivision of the Gavril brand. Gavril Design Studio in building 808, or GD808 for short, went back to some aviation roots and looked at modern fighter jets to get inspiration for a new design language for their brand to take it into the future. Working heavily on the aerodynamics of the car, they focussed on keeping the airflow clean over the body of the car as well as after it, using the large side intakes to create a downward vortex behind the car, minimizing drag and keeping control of the airflow even after it has passed the car. The side air dams also direct the airflow through the car to avoid a large wake. Underneath the car, large venturi ducts provide suction to the smooth road to further increase downforce. This philosophy gives rise to the acronym JAS (Jet Aerodynamics and Surfacing).



    Buy the full Race version on Gumroad

    Special thanks to:
    ghost_cauli for the transmission upgrades
    VladisRacer and AgentY for thumbnail improvements
    Car_Killer for help with approval
    Morpheusz for extensive beta testing and feedback

Recent Reviews

  1. Regular_K
    Regular_K
    2/5,
    Version: 1.4.1
    If you are asking for people to pay real money for this, it should at least be on par with the base game Scintilla in terms of customisation, but this has very little customisation and the paid race version doesn't bring it even halfway to being worth it.

    As it is, this free version handles bad, has very little customisation and imo looks silly with the giant ducts.

    It's not a 1 star mod, but it has a long way to go before even the free version has enough content to make it worth considering the paid version.
  2. Shelbyiris
    Shelbyiris
    4/5,
    Version: 1.4.1
    it looks great, albeit steering can be a bit odd at low speeds. + lack of front turn signals, which i can't tell if its on purpose or not (the rear ones work just fine). and a few imperfections, mostly with the way the model deforms during a crash. oh, and also the automatic gearbox likes to somewhat hang around at the redline, causing it to get stuck at around 60 km/h.

    with that said, i actually like the idea of real life designers using beamng to show off their designs. seriously, your designs are awesome.
  3. Nazu
    Nazu
    5/5,
    Version: 1.4.1
    person below me wasted their entire afternoon shitting on someones first mod LMAO
  4. CY80RG-4UT0-C45C0
    CY80RG-4UT0-C45C0
    2/5,
    Version: 1.4.1
    I hate to say it but it just ain't good at all. The only good part about this mod is effort put into design but even that's strongly compromised by long list of issues.

    Jbeam structure:
    - there are a lot of unnecessary collision triangles while some important ones are missing (windshield, parts of the roof etc.)

    - jbeam is really unstable. relation between weights and beam stiffness of suspension nodes is all wrong, which causes constant vibration and movement of suspension nodes + insanely high stationary forces (if you drive forward and brake, something "collapses" in the car structure and static forces go into 90kN, where they shouldn't exceed 10N while stationary).

    - vibrations mentioned above cause alignment to shift independent of suspension position during driving and messes up with spring stiffnesses and damping (this will be relevant in later part of the review)

    - chassis is really soft but not in realistic way. It just doesn't want to be there and tries to shake itself to death under high speeds/g forces. You can see interior and body bending and twisting during driving.

    - tyre dimension doesn't match visual model

    3D Model & design:
    - Design overall is unique and there's visible effort and experience put into 3D model of a body and interior. Sadly Design also doesn't make any sense when it comes to aero, especially compared to car's "stats" and lore explanations in description. But this is something that can be excused as "design study". I don't like the design but I appreciate work put into it.

    - Suspension design is one of the worst crimes against structural design and good engineering practices out there, even if we don't consider next point

    - Some suspension parts are not connected - there's missing front tie rod, visual springs have insane motion ratios which wouldn't matter, as they aren't even mounted to the body (springs are connecting lower and upper wishbone which makes no sense at all)

    - There's a lot of clipping all around the car - suspension clips into the "turbines" and floor. Different parts of optional aero clips through each other. Engine clips into subframe + some exhausts lead to nowhere.

    Dynamic/kinematic design and setup:
    - Without rear wing, downforce is insanely front biased to unacceptable degree. With rear wing, downforce is still front biased which doesn't make sense considering how the car is designed and is something that is avoided in performance cars with only exceptions being specific autocross machines and high performance FWD racecars. It is neither of those.

    - Weight distribution of nearly 50:50 makes no sense for dimentsions, overall weight and engine placement of the car

    - With mentioned weight distribution, having such staggered tire widths is detrimental, even with insane power this car is capable of

    - Suspension kinematic design is highly compromised. With insanely grippy tires this car has, it shouldn't have such high rear roll center

    - Even on default (highest allowed) ride height car scrapes constantly

    - Camber near 0 on all 4 corners is just awful. Any deceleration causes rear wheels to go into positive values. With really high rear roll center and no rear toe in, it just means constant instability of the rear axle which is masked by aero induced understeer with wing options and massively wider rear tires

    - Car feels strongly underdamped for its' performance but that's propably caused by "Hub Node 1" vibrations.

    Driving experience:
    - Really not good. Ballance is not there, car feels really compromised in its' handling and is only "bailed out" by insane aero and tires.

    - Shift logic is broken, making car refuse to upshift in automatic mode when near full throttle

    - Going over any terrain imperfections cause car to shake violently and lose stability.

    - Handling is really inconsistent, as wheel loads shift with "collapsing" jbeam

    Overall: There's clearly effort put into this car but it doesn't translate to good mod in the end. There are issues with the very basics which are causing snowball effect, ruining aspects of things that matter most - actually driving a car. Right now the only positive of this car is that it looks nice on screenshots.
  5. CYBORGDRIFT
    CYBORGDRIFT
    1/5,
    Version: 1.4.1
    This thing handles awfully and shakes loads at high speeds. not to mention its design looks strange and its justa scintilla underneith the bad looks
  6. OGRILLAGRODD
    OGRILLAGRODD
    5/5,
    Version: 1.4.1
    This thing is Fricking amazing!!!!!!!!! I've thrown it around Nord multiple times with no problems. Anyone that is leaving negative reviews about handling just has user errors! lol
    1. Eduard Gray
      Author's Response
      Awesome. This car was built for the track and tested exclusively at the Ring. Glad to hear it’s being used as intended.
  7. LucasBE
    LucasBE
    5/5,
    Version: 1.4.1
    While there is some truth to the negative reviews, I do find them pretty harsh. This is a great mod and the design is absolutely beautiful. You get 5 stars for making this yourself entirely, welcome to the community :)
    1. Eduard Gray
      Author's Response
      That’s very kind and generous of you. Thanks for weighing in.
  8. 4NT4R3S
    4NT4R3S
    5/5,
    Version: 1.4.1
    This is one of the BEST mods on the repo. Don't listen to the other people. There's nothing wrong with using another car as a base - obviously it worked out, it's quite sad how they expect you to waste your time making something from scratch for no reason. They sit at their computer to get free, amazing content, yet they have the audacity to nitpick something that obviously has effort.

    Before writing a negative review please consider feeling some grass.
  9. TheRealSimu
    TheRealSimu
    2/5,
    Version: 1.4.1
    Nice to finally have a lroefriendly hypercar, however this car is very poorly made and the jets make it look so silly. Crashes poorly, some key things are missing, barely any configs, manual transmission makes 0 sense. Thumbs down
  10. PinkEvo
    PinkEvo
    1/5,
    Version: 1.4.1
    Not trying to be rude or anything, this is a great picture car and nothing else,scintilla underneath and somehow the mod is very large in size,handles poorly (and dont do the camber adjustment google spiel on me) i want my money back and i got thi for free
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