This is about New version (1.1) (You can get it from the thread linked right now or at repo when that gets approved)
Weight 0.23kg 0.36kg or something, but now it does not explode when you drive over it with a Miramar.
Max allowed speed is 80kph, use airspeed UI app, because above that steering is not possible.
Going faster than 90-140kph makes you crash, guaranteed.
Min flying speed is 50kph, it does fly even 30kph but steering at such speed will cause stalling very easily.
Map T-function to gamepad button and use that to speed up, then glide, JATO is just replacement of cruise control for level flight, but I might remove that in future as it is pretty useless.
It will actually even land by itself, you can take a break from crashing and stunting, just set thing to glide and relax as wing will fly itself mostly.
You can't really tell if thrust vectoring is there or not, seems not to make huge difference, but there is a little effect.
New version (1.1) is also faster to accelerate and climb, it also works as a submarine, you can fly in water if you so wish.
This shows how you can fly it within sane limits, it is a glider and flying wings are not known about their acrobatic stunting abilities, but this flies just fine within it's limits.
Post issues etc. to thread https://www.beamng.com/threads/has-anyone-experimented-with-a-flying-wing.58686/T for take off, hit Jato button when on air, it will settle to around 40-50kph air speed and fly a long time.
Remember to set controls and use gamepad or something, there is no keyboard support for now, but I guess one could use mouse.
Gentle inputs, you can break this thing if pushing it too hard, also tight turns are not really a thing for flying wing.
It is not high speed racer or aerobatic plane, more of a glider to enjoy scenery.
Inputs and controls are heavily based on Strato HMX, without CarlosAir's mod I could of not figure out those.
I did make a propeller for it, but sadly when connected to engine and gearbox, inertia is too much and breaks the plane, so that is why thrust is done by jato.
It is kinda imitating those styrofoam RC planes, but this is just meant to be fun slow thing as there is not much of things you can fly in BeamNG without running out of space.
Also you don't need to run jato constantly, thing will glide for a long time after you have gotten some altitude.
NOTE: This is not made for crashing, I wanted to make lightest possible flying wing, so in collisions this likes to get bit unstable, actually don't collide this with other vehicles, it does not go well.
Crashing to ground etc. is fine though, it just breaks a little and does not fly so well after a big crash.