Modifications I had laying around for a while that I made for myself but they slowly added up for a whole mod so I decided to share it
I recommend reading the full description for all the small details
- Instead of just a texture with needles on top it's now 3D modeled
![]()
![]()
![]()
![]()
![]()
![]()
- Efficiency bar changes color depending on economy
![]()
- Readouts only update every ~500ms which is more realistic
![]()
- Updated ABS, TCS, ESC, Park brake etc.. symbols
![]()
- Added a feature where you can track your trip distance separate from the total distance of the car, below the odo_____ line on the left is the total distance which works as usual, on the right there is trip distance which resets every time you refuel or reset the car. Both of them reset with CTRL+R.
![]()
And there's more but I've hit the limit for picture uploads so I'll just explain them.
- Slightly improved dashboard (mainly the shape around the gauge cluster)
- Gauge rings (the orange circles), they can be turned off from the parts menu
- Restored ABS light functionality, now it blinks on activation
- Reduced ttSport gauge cluster to 8k rpm redline
- Improved wiper/signal stalks, center rear view mirror and sun visors (brand new 3D models)
- Lowered steering wheel (in order to see gauge cluster better and vanilla one was too high anyways)
- Option for opened sun visors (under Roof panel - Headliner - Milendur Headliner)
- White footwell lighting that turns on with low beams (no light with stripped interior)
- All interior buttons now have backlight (also works with the additional interior colors if you have the Harzer Mountain Tuning (HMT) mod by @xpogosam
The bulk of the mod with all the new features is free but if you’d like to support my work you can visit my page
where you'll find a Ko-fi link to an optional add-on that expands the customization for this mod
https://www.beamng.com/members/milendur.437151/
You need to select Interior Milendur to see the parts. This gauge cluster is positioned differently so you might need to adjust your camera position. Ambient Occlusion can make the gauge cluster look dull. It is recommended to use at least 1.3 game brightness. Some of the showcase photos may be old and latest version can look better/different. Please give feedback if you notice strange visuals on your end because it can look different on some graphics settings and systems.
TODO:
If you have an issue please DM me or use the discussion thread before giving a review:
https://www.beamng.com/threads/etk-800-reworked-gauge-cluster.105436/
After every update it's good to clear ETK 800 cache from your BeamNG user folder
- Add support for ETK 800 Coupe
- Add support for ETK 800 Hybrid
Known issues:
- Searching for a way to make the backlight texture more crisp
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

ETK 800 Improved Gauge Cluster 0.3
And more interior improvements
Tags:
Recent Updates
- v0.3 Aug 1, 2025 at 9:15 AM
- v0.2 Jul 18, 2025
- v0.1.1 hotfix before release Jul 9, 2025