My last few projects have pretty well fit into the category of 'do it to see if I can,' and this one is no exception. Thanks to @Ewanc's wonderful tutorial and the amazing LiDAR data available from NYU, I present a slice of the city of Dublin, roughly recreated for BeamNG.Drive.
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I will warn you, there is a lot unfinished about this map. I started with far too little time before the seasonal due date, so the map is small and largely barren of detail. However, I hope you'll find the drive pleasant and fitting this Saint Patrick's Day.
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What is present is a tight, challenging network of roads with full AI support and limited night lighting. Miramar recommended for nimble RHD antics.
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Most textures were largely generated with Substance Designer, which both I and the devs recommend.
Alpha Dublin 0.31
The Fair City
Recent Updates
- Fixed terrain issue Mar 20, 2020
- Fixed RHD ETK Garda, More Detailed Buildings Mar 17, 2020
- O'Connell Bridge, Streetlights, Beer Keg, Traffic Tool Support Mar 18, 2019


