Fixed: G force values and usage for crash detection. (They were used incorrectly)
Added: A more flexible container system from the rendering and management of content
Added: ability for multiple pages on the display using the arrows as a toggle.
Added: Drift trail visualization on the UI. It renders drifts in Green, large loops in blue and collisions (taps hopefully) in yellow. It also comes with a little car in the center of the display. and zoom buttons.
Added: Shock visualization on the UI... mainly for Debugging the crash detection but I have found it a nice thing to look at from time to time.
Added: Functionality for the app to sense when a drift has come full circle. Currently it adds 1 x multiplier per "loop" in the drift with plans to use the size of the loop to adjust the points in the future.
- A loop is broken by a transition so it senses donuts really but big ones... the kind that come from drifting around objects... not on the spot... because they suck.
A few other refinements in the code that I forget exact details for.
Have fun!
zorilya
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In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
Beta Drifting UI 0.5b
A UI Indicator for Slip angle and points for your awesome drifts, with changeable styles