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Demolition Derby - The Fair Grounds *Demo 10.8.1 DEMO

Derby and Racing Scenario - Figure 8, Grass, Concrete, Mud and More

  1. Alpha Update 9.0.0 - Derby Scenario App

    bidwars
    Alpha Update 9.0.0 Includes
    1. Created a new Derby Scenario App. The app allows you to drive to any point on any map in freeroam and then to create a derby scenario. Once you have a place to derby open the Demolition Derby Scenario App and click the Start Scenario Mode button. The location must have two waypoints and one road between two waypoint's to the ai's spawn point.
    2. Added tool tips to the Scenario loading screen. Click the ? mark next to each drop down for more information.
    3. Changed the load point for the derby files. Also renamed and simplified the file names
    4. Moved the racing ai over to the gdai file. This should make the ai more like the original from the game when racing
    5. The winning vehicle driver name is now random
    6. Added a Setting Tab on the scenario loading screen for future use
    7. AI will now drive to a target point before going after a target
    8. Added collision detection for out of Arena area
    9. Fixed wall collision detection for Arena if driving backwards
    10. Added more AI aggression
    11. Fixed the DerbyPlace App so it will show when the race scenario is started
    12. Added a random target point for the AI
    13. Add bus to the random filter
    14. Changed restarts so it does not delete vehicles
    15. Fixed the lap and checkpoints for racing scenario
    16. Fixed lookback camera
    17. Updated scenario Images. Created by DD-Indeed
    18. Updated vehicles configs. Created by DD-Indeed
    Known Problems:
    a) FreeFall Arena the AI drives directly into the center drop point. The code for avoiding the center has not been moved to the new AI file yet.
    b) Racing scenario's AI is slow. This will be addressed in a future update.
    c)Welding - Sometimes not working if duplicate nodes are found.
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