Hello everyone! Welcome to my very first BeamNG map release. This is a parkour map built entirely using assets, textures, and materials from the original BeamNG base maps. Every segment has been fully tested and confirmed to be 100% possible to complete!
-Important Setup and Technical Notes
-To support the community and the creator
- Game File Requirements: Since this map relies on default game assets, please make sure your original BeamNG base files are in their normal condition so all materials and textures load correctly.
- Texture Issues & "No Material":
- If you notice missing textures or "No Material" errors across large areas of the map, clearing your BeamNG cache should fix it.
- Known Visual Glitch: To my knowledge, there are two specific spots where a "No Material" texture appears regardless. One of them will disappear automatically as you drive closer to it.
- Hitboxes: Object hitboxes are based directly on BeamNG's default game models, so keep an eye out for weird collisions!
I stream and build maps live together with viewers! If you want to join the process or get sneak peek to future projects, check out my socials:
Thank you so much for downloading and giving my first map a try. Hope you enjoy the challenge, and good luck!
- YouTube: Live map building for GTA and BeamNG with the community. Sadly i speak Hungarian but i will take suggestions even in English and answer accordingly.
- Patreon (Free Tier): Access all my maps, watch test run videos, and special english reaction content.
DefMapPK_(P) 1.0
A parkour map that uses the assets from default beamng maps



