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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Autobello Stretto 1.1.1

!UNDER HEAVY REWORK!

Tags:
  1. captain_slow
    THERE WON'T BE ANY UPDATES FOR A WHILE AS I AM GOING TO REDO THIS CAR FROM THE GROUND UP. MY LACK OF MODDING SKILLS BEFOREHAND MADE IT SO IT COULDNT BE UPDATED ANY FURTHER WITHOUT IT BEING SUPER ROUGH AND GLITCHY.


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    This is my first mod for Beamng so expect some bugyness and imperfections
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    1985 - 1994 Autobello Stretto (concept known as autobello turbohatch)

    This is the result of designing a sensible daily car.
    Then letting the engineers at Autobello go crazy with it.

    This car's insane tuning capabilities made it excel in motorsports thanks to the mid engine layout and its insanely lightweight build.


    Handles just as unstable as you expect a mid engine hatchback to handle.


    FUTURE UPDATES:

    working lights (high priority)
    actual motorsports configs
    more factory trim models
    a horn (also high priority)




    Say any criticisms you have about this car I want feedback
    upload_2024-1-5_20-38-31.png upload_2024-1-5_20-38-31.png upload_2024-1-5_20-38-31.png upload_2024-1-5_20-38-31.png

Recent Updates

  1. Update 1.1!
  2. pre-release file fix

Recent Reviews

  1. Christian S.
    Christian S.
    2/5,
    Version: 1.1.1
    A lot of stuff is no texture and no material as of 0.32
  2. catchow1977
    catchow1977
    3/5,
    Version: 1.1.1
    im not gonna lie this is very rough but it has the potential to be pretty good
  3. kisvincze
    kisvincze
    5/5,
    Version: 1.1.1
    Very ideal, i love it.
  4. Lordlichi2006
    Lordlichi2006
    2/5,
    Version: 1.0.1
    2 stars cuz it seems you atleast tried. but this is a mess, you shouldnt build your bodies with automation fixtures... and the whole car seems like a automation car with the piccolina drivetrain
    1. captain_slow
      Author's Response
      It isn't made from automation fixtures, but the crash quality make it look so.I'm gonna be making the collisin way better but im still learning modding as a whole really
  5. Danny the Sniper
    Danny the Sniper
    3/5,
    Version: 1.0.1
    It's not bad, but it's not that good either. It's, admittedly, very fun to drive, but whenever I go over 30 km/h, it starts veering to the left and I cannot drive over 30 km/h on a straight line without spinning out while driving on certain configs. The deformation is somewhat unrealistic, as it's akin to the deformation physics of an Automation mod. There is no interior, the taillight textures are missing, and the car's body cannot be customised at all except for the engine, suspension, wheels, and such. Also, it spawns slightly damaged. Surprisingly, it works nicely on lower end computers.

    I'd still like to see non-widebodied, "daily driver" factory configs. Overall, it's an okay-ish mod. Good work!
    1. captain_slow
      Author's Response
      I'm improving the overall quality in the next update, most of the things you said are in the update list.And i will make a proper factory version eventually anyway
  6. qaqa2
    qaqa2
    5/5,
    Version: 1.0.1
    fillman really started people off with the kit car tutorial
    1. captain_slow
      Author's Response
      ha this was probably the worst car to come out of that tutorial
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