Dismiss Notice

In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.

Outdated Atlanto 1.02.3.4

A fictional island in the North Atlantic ocean featuring three towns and some infamous myths.

Tags:
  1. Marto
    Marto
    5/5,
    Version: 1.02.3.4
    very nice
    1. arnok19
  2. GoodProfileName999
    GoodProfileName999
    5/5,
    Version: 1.02.3.3
    Great map! I had some trouble with the ghost car, but eventually it began working. I think... spooky.
    1. arnok19
      Author's Response
      that's great. thank you.
  3. Goodgoodbuddy89
    Goodgoodbuddy89
    5/5,
    Version: 1.02.3.3
    This game is so cool so I got the mod!! :)
    1. arnok19
      Author's Response
      Thank you for trying out my mod :)
  4. KwendaNaure
    KwendaNaure
    5/5,
    Version: 1.02.3.3
    It would be nice some bus routes.
    1. arnok19
      Author's Response
      The map size is small for bus routes to be added also it's a haunted theme map so there is no requirement for it.
  5. M_Racing
    M_Racing
    5/5,
    Version: 1.02.3.3
    Wow. Didn't think anybody could turn BeamNG into a horror game. The haunted mansion thing and the ghost car scared the crap out of me. (granted I was playing at 2:Am. But still)
    1. arnok19
      Author's Response
      I'm glad that you liked the map. Thank you
  6. DaddelZeit
    DaddelZeit
    5/5,
    Version: 1.02.3.3
    This is just incredible. The map without the features alone is nice. But with them... Just INCREDIBLE
    1. arnok19
      Author's Response
      thank you :)
  7. some dude
    some dude
    5/5,
    Version: 1.02.3.3
    its time to revisit a map I played when I first got beamng.
    1. arnok19
      Author's Response
      thanks :)
  8. L7kee
    L7kee
    5/5,
    Version: 1.02.3.3
    simply incredible
    1. arnok19
      Author's Response
      Thanks :)
  9. kone_lift_official
    kone_lift_official
    5/5,
    Version: 1.02.3.3
    more scary things
    1. arnok19
      Author's Response
      I appreciate your excitement for my map but adding more such “scary” things will make this map obsolete.
  10. kone_lift_official
    kone_lift_official
    5/5,
    Version: 1.02.3.2
    this map is my favourite map I've ever seen everything is really scary I like everything scary the ghost car needs a bit of a patient update when I use traffic to all of BMG drive the ghost car just the stop and it doesn't move fix it please the last version of it was disgusting thanks to update it
    1. arnok19
      Author's Response
      Thank you for such kind words. The recent update of what you're talking was just a small hotfix release which fixed the missing gauges texture in Grand Marshal and before it were minor updates where I added police configs and so (you can read my update list). So, that hotfix doesn't count in. Please forgive me for such a reply but unfortunately I have stopped working on Atlanto map 'cause I have more projects to deal with. Probably in future you will get to see this map's remastered version.....just you need to wait.
      Peace :)
  11. umustbeloggedintododat
    umustbeloggedintododat
    4/5,
    Version: 1.02.3.2
    Good mod but when I spawn in there's a black grand marshal in the air, and also when I use traffic it uses it and it doesnt move. I think it is the ghost car. Also the car causes dds to break
    1. arnok19
      Author's Response
      Yes, the black transparent thing is the ghost car and nothing I or Gamergull (the one who wrote the code for it) can do about it from spawning in traffic. If tried to rewrote the code; it may end up introducing new bugs.
  12. GreenSeven
    GreenSeven
    5/5,
    Version: 1.02.3.2
    *honking intensifies*
  13. Enot1k
    Enot1k
    5/5,
    Version: 1.02.3.1
    Good
  14. Mr_StickShift
    Mr_StickShift
    5/5,
    Version: 1.02.3
    Another Review - I do like this map, but now the addition police car and ghost car now cause .dds file issues with update 0.17.0.1
    1. arnok19
      Author's Response
      Yeah the update had caused some issue with the Grand Marshal's gauges textures. To fix it please refer the post from the thread I have posted.
  15. Microsoft_Sam
    Microsoft_Sam
    5/5,
    Version: 1.02.3
    10/10 Driving around the area with a trusty Logitech G29 And then night time then i hear the honk honk and i step on the gas. i feel safe then i hear it again and WHAM!! I get hit by the back. i try to hide. BEEP BEEP! WHAM!!!
  16. liftr545344333
    liftr545344333
    5/5,
    Version: 1.02.3
    add more scary things in the car menu did you make that ghost car it looks nice
  17. silentstrike15
    silentstrike15
    5/5,
    Version: 1.02.3
    played at night. saw a car beeping behind me while I was driving. brake checked it. died. 11/10 would wreck again
    1. arnok19
  18. Chris Welsh
    Chris Welsh
    5/5,
    Version: 1.02.3
    Wow, i started driving in my automation road runner and heard "beep beep" i knew exactly what it was and pinned my peddle and didn't let off till i hit a tree, that was fun, you hear a horn start running for your life because that ghost car means business!!!!
    1. arnok19
  19. Twitch Axis
    Twitch Axis
    4/5,
    Version: 1.02.3
    Great map, a few minor things that need work, but like I said, awesome map.
    1. arnok19
      Author's Response
      Thanks Axis :)
  20. Valhallatchaboy
    Valhallatchaboy
    4/5,
    Version: 1.02.3
    Fun map to drive in, with attention to detail. Noticed only two out of the five paranormal events, though i wager I have to set the time of day to midnight to see all of them.

    One thing I wanna complain about is the trees/bushes. Crash into one, and your car is stuck in it. bushes have hit boxes on their leaves so even brushing against one ruins your car/sticks it to said bush.
    1. arnok19
      Author's Response
      Your review is divided in two parts. In the first part, you reviewed about the map in your own words. That's fine. But, the second part though is weird as the trees/bushes hitboxes. The forest file is directly taken from the one of the stock BeamNG map as it is; so in short I have no control over it.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice