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Beta Advanced Internals 0.11.2

4WS, Two-Mode Differentials, Proper Engine Swaps, Unique Advanced Electronics, Brakes, Shift Light,+

  1. wlkmanist
    Advanced Internals mod by wlkmanist. WIP.

    0.33.3+ compatible.
    This mod adds some unique internal parts and electronics. (Mostly for BX-Series and legacy 200BX)
    I tried to do a mod which would be stockalike, lore friendly, realistic, not cheaty, compatible with everything, even with campaign.
    Parts are remodeled where it really needs.

    Also we all sometimes need some sufficient quality engine swaps, so I have some engines for you.

    Warning: description for mod version [0.11.2]

    Core features:
    - "Boost By RPM" controllers for Turbochargers + 6 Boost Controller filters (in additional modifications) (see Notes section)
    - Adjustable Shift Light Logic override (in additional modifications)
    (Supports Single, Multi and Digidash. Range based and manual min/max rpm. Supports modded lights and digidashes.)
    - ECU Tuning (in additional modifications):
    -- Radiator fan control
    -- Radiator thermostat fine tuning
    -- Oil Cooler thermostat fine tuning
    - "Multislot" (@TommoT)

    UI Apps:
    - Simplified Powertrain Control (Fixed) UI app (Fixed vanilla issues with powertrain buttons light. Using this until fixed by game devs. Remove vanilla one if this works wrong)

    Parts list:
    - BX-Series
    ("bx"):
    - Twin 10lb N2O Bottles.
    - Pro Race ECU.
    - Simple Engine Thermal Safety System (addons for custom ECU's)
    - OverBoost Protection Module (addons for custom ECU's)
    - Heavy Duty Limited Slip Rear Differential.
    - Sport 2-Mode Open/LSD Rear Differential (Hidden in auxiliary debug).
    - Race 2-Mode LSD/Locking Rear Differential (Hidden in auxiliary debug).
    - Scintilla Brakes (Stock, Carbon-Ceramic, +Calipers, 14 parts)
    - Derby Exhaust Stacks (for Gavril engines)
    - Early Intake Carb (for Gavril engines)
    - Right Side Stock Intake (for Gavril engines)
    - Stock Intake (Ibishu Airbox) (for Gavril engines)
    - Stock Intake (Gavril Airbox Left) (for Gavril engines)
    - Stock Intake (Gavril Airbox Right) (for Gavril engines)
    - Superchargers (3 different models, 4 parts) (for Gavril engines)
    - Stage 3 Twin Turbochargers (Configurable) (for Gavril engines)
    - Stage 4 Turbo (for 2.0L I4 engine)
    - Ultra Low Stall Converter (better drag experience)
    - Ultra High Performance Radiator (for Gavril engines) (used Gavril jbeam, custom model)
    - 6.9L V8 Engine Gavril engine
    - 6.0L V8 Diesel Gavril engine
    - Diesel Fuel Tank
    - Diesel Trunk Fuel Cell
    - Single Turbochargers from scintilla (for Diesel Gavril engine)
    - Twin Turbochargers (for Diesel Gavril engine)
    - Downpipes and Exhaust Stacks to added Twin Turbo Gavril parts
    - Downpipe, Exhaust Stack and Exhaust Stack With Flapper to added Single Turbo Diesel parts.
    - Race Intakes (bx engines) (modified and merged with intakes mod by @sxkwwa)
    - ITB Intakes (bx engines) (modified and merged with intakes mod by @sxkwwa)
    - 2.0L Early I4 Engine (from Covet, merged with some bx parts)
    - 1.8L SOHC I4 Engine (from Covet)
    - 1.5L SOHC I4 Engine (from Covet)
    - 1.5L DOHC I4 Engine (from Covet)
    - 1.3L SOHC I4 Engine (from Covet)
    - Adaptive Brake Lights module (enables hazards after emergency stop, in additonal modification)
    - Reverse Warning Beepers (2 parts, in additonal modification)
    - Heavy Duty Flywheel
    - Hirochi SBR Driving & Safety Electronics (DSE, in additional modification)
    - Race Simple Electronics (DSE, in additional modification)
    - Race Custom Electronics (DSE, in additional modification)
    - Emulated Limited Slip Rear Differential (+ optional switch, require DSE!, uses brakes to limit slipping)
    - Type-RS Active Rear Differential (require DSE!, torque vectoring diff)
    - V-Special Active Limited Slip Rear Differential (+ 5 controllers, require DSE!, clutch type diff)
    - Race Active Limited Slip Rear Differential (require DSE!, torque vectoring diff)
    - Gear Limited Slip Rear Differential

    - 200BX (legacy "coupe"):
    - Rear Angle Control System (RACS)
    - Heavy Duty Limited Slip Rear Differential
    - Sport 2-Mode Open/LSD Rear Differential
    - Race 2-Mode LSD/Locking Rear Differential
    - Heavy Duty Flywheel
    - 2.4L I6 engine from ETK-I
    - 3.0L I6 engine from ETK-I
    - Fat Radiator (It is really bigger than stock)
    - Pro Race ECU's (for ETK-I engines and stock 200BX engine)
    - Stage 4 Turbo for ETK-I engines
    - Transmission adapters for added engines (to 200BX and to ETK)
    - Two N2O Bottles
    - Simple Engine Thermal Safety System (addons for custom ECU's)
    - OverBoost Protection Module (addons for custom ECU's)
    - Scintilla Brakes (Stock, Carbon-Ceramic, +Calipers)
    - 550cc I3 Engine from Pigeon/Wigeon
    - Wigeon I3 Radiators
    - Transmission Extender (for I3 Pigeon/Wigeon engine)
    - Exhaust Adapter (for I3 Pigeon/Wigeon engine)
    - 1300cc I4 Engine from Pigeon/Wigeon
    - 4.5L V8 Engine from Gavril
    - 5.5L V8 Engine from Gavril
    - 6.9L V8 Engine from Gavril
    - Ported all vanilla stuff for Gavril engines (used D-Series, Van, Scintilla and some custom models)
    - Gavril D-Series Transmission Adapter
    - RWD Transfer Case (200BX) (Gavril Transmission)
    - Stage 3 Supercharger (Early) (carb, with intake scoop)
    - Gavril Radiator
    - Gavril High Performance Radiator
    - Gavril Ultra High Performance Radiator
    - Stock Exhaust (vanilla+, for V-engines)
    - Race Exhaust (vanilla+, for V-engines)
    - 6.0L Diesel V8 Engine from Gavril
    - Diesel Fuel Tank
    - 1.8L SOHC I4 Engine
    - 6-Speed Manual Transmission
    - Turbo ECU
    - Turbo Internals
    - Stock Turbocharger and Boost Controllers:
    -- Stock, 10 PSI, Adjustable MCU
    - Toe Struts (for RACS Steering slot, to hard disable it)

    - ETK-I:
    - Pro Race ECU
    - Stage 4 Turbo

    - Gavril D-Series:
    - Sequential Shifter (for Late Dashboard)

    - Miramar:
    - Power Steering (in additional modification)

    - Van:
    - Cargo Box XL slots to the passenger van bodies (bench seat slots)

    - All vanilla vehicles:
    - Digidash brandings (Ibishu, Ibishu Big, Hirochi, Civetta, Nomi, project.black)
    - Stage 2 Performance Long Block (for I3 Pigeon/Wigeon Engine)
    - Adjustable Pro Race ECU (for Gavril Engines, no OverBoost Protection for gasoline variants)
    - Ultra Low Stall Converter (for Gavril D-Series Drag Transmissions)
    - Heavy Duty Locking Torque Converter (for Gavril D-Series Drag Transmissions)
    - Race 5-Speed Sequential Transmission (for Gavril D-Series Engines)
    - Race 6-Speed Sequential Transmission (for Gavril D-Series Engines)
    - N2O Extra Adjustable Shot Size (400-1200 kW)
    - Pro Race ECU's (Covet engines)
    - Adjustable Clutch RPM tune (in additional modification, Vehicle Controller Tuning)

    Notes:
    - Please use "Coupe Modified" mod on 0.32+ for 200BX ("coupe") vehicle. Other solutions also should work, but not as good as this.
    - RACS is 4WS system that should be (simplified for now) alternative to real life Nissan Super HICAS. For now it uses vanilla 3D model. It also have additional parts (ECUs).
    - Race 2-Mode Diff in locked mode can handle 3000 N/m torque max. If you need more, just use welded diff.
    - Sport 2-Mode Diff is inspired by R33 Vspec optional differential that can be controlled by ecu dynamically, or even manually with aftermarket ECU.
    - Engines in this mod are always will be vanilla-like as much as possible, and carefully ported from another vehicle(s) with remodeling where it needs, with proper jbeam (nodes, beams, all beam parameters ... etc) and even with some vanilla issues fixed (after reporting it and receiving positive answer). Also it is compatible with existed mods (at least in theory).
    - Parts added additional to the engines calculated based on vanilla values (maybe from another vehicles), but again it is close to vanilla or close to realistic (let me know if it is not).
    - N2O Bottles is not only visuals, it is have own mass, nodes and doubled storage.
    - Engine Protection ECU modules also using "check engine" indicator while emergency mode is triggered.
    - Scintilla brakes supports "Brake Glow" mod (by @Inn0centJok3r).
    - Basic ETK and Gavril Transmissions are not added by this mod. But this mod adds adapters that uses common transmissions, that can be updated by devs. Modded transmissions also can be used. And ETK does not mean ETK-I.
    - Added Additional Modification slot and "Additional Modification Extra Slots" (by @ned228) mod support. [0.5.0+]
    - Added "Multislot" (by @TommoT) mod support
    - I recommend use Ultra Light Flywheel with Pigeon engines.
    - Configs added by this mod are made primarily for campaign.
    - No body parts added. Use "200BX Custom Bodyworks" mod (that will support all stuff added by this mod) or any other mod if you need some compatible body parts and more exhausts.
    - Since 2.0L Covet engine is similiar to 2.0L 200BX engine, I added 1.8L SOHC I4 Engine using the same logic (jbeam, model and sounds), and it is not just a copy of Covet engine.
    - N2O Extra Adjustable Shot Size is not a cheat at all. As always you will be limited by engine durability, engine thermals, transmission, drivetrain overall, suspension, tires and your tuning skills. 200BX can do now 1/4 mile for ~7.0s with Gavril engine without issues and overheating, but with proper setup and good driver. Only 2 mods used to do that: this mod and "200BX Custom Bodyworks". I think, you don't need any indestructable things to enjoy BeamNG. This game have enough balance, and pushing something to its limits without cheaty parts is much more interesting.
    - Fan temp threshold should be above thermostat threshold at least by 5 degrees (vanilla lua restriction). It will work, but lua will override fan temp threshold value. As alternative you can force enable it.
    - Boost Controllers for Stock Turbocharger are equipped with different Blow Off Valves, stock without BOV
    - All Covet engines and its parts are remodeled and carefully inserted into BX. Used BX-style slotting in jbeam (to simplify next game update situation), maybe I will change that later.
    - Boost By RPM notes:
    In short, Boost By RPM may be used to increase engine power by decreasing boost.
    You can flatten the torque curve and setup your engine up to its durability limit. Flat torque qurve is also feels better and more stable.

    Torque curve ui app is also working (For modders: added core support for other modded torque curve modifier functions, pm me if you want a support of the code implemented in this mod).
    No changes to the turbocharger code, no new vehicle parts, supported everything (as I can test), pure vanilla behavour, game update friendly, campaign friendly. Nothing is hardcoded or invented to the actual turbo behavour.
    Idk why this feature isn't implemented in game yet, as turbos tweaks the same way in real life by modern ECU's.

    How it works:
    Wastegate target pressure is dynamically offsets by values that you can change in Tuning tab. That pressure change can be done using different algorythms.
    All algorythms just creating a target wastegate offset curve by rpm.
    Lua code on the other hand just applies that value (depending on the actual engine RPM) using vanilla turbocharger function.
    Simplier algorythms are often gives better results as its easier to tune.
    Overall tuning process is really easy and pretty much intuitive if you use Torque Curve ui app, you need just understand the basic things like how turbo works overall.
    In some cases (like "Turbo + N2O" setups or potential unknown mod conflict) torque curve are still the same in ui app, but it works anyway. You can test if this works if you just look how the actual turbo pressure changing while you accelerating your engine under load (for example 4-6 gear), boost should change dynamically by rpm as you specified in Tuning tab.

    (Controller algorythm can be selected in Additional Modification (or Multislot) -> Advanced Internals -> ECU Tuning -> Additional Boost Controller)




    Don't wait superchargers soon because BeamNG is not ready yet to that thing. Superchargers code is like 95% done, but can't be implemented because of vanilla lua restrictions. Wait a game update if devs hear me.

    - Something works wrong after mod first install or enabling? Press Ctrl+L. Should affect only RACS and ECU's modules.
    - I am going to slow down the developing of my mods, or even stop, just because I need some money to live and I can't spend hundreds of hours anymore for free. Sorry for that. You can always support me to speed up this process and I'll be back sooner.

    Known issues:
    - 200BX:
    - Scintilla Brakes works totally fine, but there is some unnecessary console errors at vehicle spawn when "Brake Glow" mod (by @Inn0centJok3r) is not installed. Also it is "no texture" error if you disabled "Brake Glow" mod after enabling it. That can be fixed by game reloading or enabling "Brake Glow" mod again. [0.4.1+].
    - Transfer cases are available for common ETK transmissions (I can't remove them for 200BX). However, 200BX works slightly different way and don't have any transfer cases in vanilla. All things works fine independent of your choose, but it works better with "Empty" transfer case because of additional powertrain losses.
    - Same thing with Gavril transmissions, but transfer cases are working right way. However it is 4WD Transfer Case by default (I can't change that). Just change it to "RWD Transfer Case (200BX)".
    - BX-Series:
    - Scintilla Brakes, that works okay, but... (read 200BX section).
    - A lot of vanilla (only) visual and jbeam issues. Fixed vanilla-like parts from this mod are looks not so vanilla because of that. Some modded parts contains some vanilla jbeam issues, but that's totally fine if you think that vanilla is ok. And all parts tested as much as I can, please let me know if something works wrong.


    Known supported mods:
    - "Custom Bodyworks"
    - "wlkmanist's Config Pack"
    - "Brake Glow Mod" (by @Inn0centJok3r)
    - "Additional Modification Extra Slots" (by @ned228)
    - "Multislot" (by @TommoT)

    WIP now:
    - Advanced drivetrain stuff

    Future plans:
    - Port already done parts to the other vehicles
    - Proper modeled AWD/FWD
    - Nissan ATESSA alternative
    - Emergency race fire extinguishing system

    Screenshots:
    Update 0.1.0:
    2.png 3.png 4.png

    Update 0.2.0:
    ETK-I Engines:
    5.png

    Update 0.2.1:
    N2O Bottles:
    7.png

    Update 0.3.0:
    8.png

    Update 0.4.0:
    Scintilla Brakes:
    9.png 10.png 11.png 12.png

    Update 0.4.1:
    13.png

    Update 0.5.0:
    14.png 15.png 16.png

    Update 0.6.0:
    Pigeon Engine Swap Kit:
    17.png 18.png 19.png

    Update 0.6.1:
    Config (Base 550cc I3 (M)): (Moved to the "wlkmanist's Config Pack" [0.8.1+])
    wlkmanist_base_M_I3.jpg

    Update 0.7.0:
    Gavril Engines Pack:
    21.png 22.png 23.png 24.png 25.png 26.png 27.png 28.png 29.png 30.png

    Update 0.7.2:
    Gavril Diesel Engine:
    32.png 31.png

    Update 0.7.4:
    D-Series Shifter:
    33.png
    1.8L SOHC I4 Engine:
    34.png

    Update 0.7.7:
    Radiator Thermals Tuning:
    35.png 36.png

    Update 0.8.0:
    Stock Turbocharger:
    screenshot_2024-02-13_03-20-43.png screenshot_2024-02-13_03-21-04.png screenshot_2024-02-13_03-21-55.png
    screenshot_2024-02-13_05-27-22.png screenshot_2024-02-13_03-22-55.png

    Update 0.8.2:
    RACS now modeled:


    Update 0.9.0a:
    BX-Series N2O Bottles:
    37.png

    Update 0.9.1:
    Gavril engine parts:


    Update 0.9.2:
    More Gavril engine parts and Diesel:


    Update 0.9.3:
    Boost By RPM feature:


    Update 0.10.0:
    Covet engines:

    Intakes BX I4:


    Update 0.10.2:
    Cargo Boxes:


    Update 0.10.3:
    Battery relocation features, Gavril intakes:


    Update 0.11.0:


    Update 0.11.1:


    Update 0.11.2:
    UI App:

    .



    For Modders:
    Public slotType's:
    - "coupe_exhaust_twin" [0.7.0+] (Exhaust models are fully compatible with stock I4 engine, no need to remodel it, just mirror)
    - "bx_DSE" [0.11.0+]
    Other:
    - Added core support for other modded torque curve modifier functions (see Boost By RPM notes)

    Dear modders, if you make some common stuff (exhausts, rear lights, wheels, bumpers and addons to it, interior parts, ...etc), make sure to choose common enough slotType names if it possible technically, and also technicaly simple or even modular jbeam structure. It is not cool to just dublicating things. Also uncommon slotType's and uncommon parts positions makes mod cross support irrational. Here in the BeamNG we can make ingame content together like a puzzle and make this game and community better.

    So, you can make parts for my documented slotType's, or make your own parts with this slotType's. If you use my non-documented slotType's just credit me. Also pm me after release, I will add your mod to the "Supported mods" list if it works well.

    Feel free to ask me about mod cross support.
    Please, don't use anything from this mod without my permission.
    Reupload is strictly prohibited by author. Lua code is under bCDD or other Licenses.



    Also check my other mods:
    - Custom Bodyworks:
    https://www.beamng.com/resources/200bx-real-fiberglass-cf-parts-custom-widebody.26359/

    - BX-Series Racetec Addon:
    https://www.beamng.com/resources/200bx-racetec-addon.28516/

    - BX-Series Under Glow Lights:
    https://www.beamng.com/resources/bx-series-under-glow-lights.31964/

    - wlkmanist's Private Wheel Pack:
    https://www.beamng.com/resources/wlkmanists-private-wheel-pack.28342/

    - wlkmanist's Extra Widgets:
    https://www.beamng.com/resources/wlkmanists-extra-vidgets.28343/



    If you really like my work, consider donating me.
    Thank you for using this mod, but I can't spend so much time without any support.

    Boosty: https://boosty.to/wlkmanist/donate

    LTC: ltc1q8l2k40evts8je7d9xl73mgtqrqz26hhwlc86xg


    BNB or any BSC tokens (BEP20): 0xce94590bc2B4817341b8E4eE8Dc999B7Ea9E0061



    Please, let me know if something went wrong:
    Discord chat (for issues and suggestions): https://discord.gg/xfp9Cwe5Hr
    Discord (me, for critical things): wlkmanist.

    Or PM me here.

    If you wanna support me, you can also PM me.

    Also you can suggest me any ideas.

Recent Reviews

  1. SaiMonicL
    SaiMonicL
    5/5,
    Version: 0.11.0
    Great mod, i would recommend this to anyone who loves the japanese cars and engines, keep it up and continue making good mods!
    1. wlkmanist
      Author's Response
      Thanks :) Of course I will continue, there is a lot of things planned...
  2. sxkawa
    sxkawa
    5/5,
    Version: 0.10.3
    amazin
    1. wlkmanist
  3. sxkawa
    sxkawa
    5/5,
    Version: 0.10.0
    Awesome man keep it up!
    1. wlkmanist
      Author's Response
      Thanks :3
  4. Amu
    Amu
    4/5,
    Version: 0.8.3
    Are you able to put a 6 speed in the diana along with the scintilla brake
    1. wlkmanist
      Author's Response
      I don't understand what you mean. At this moment this mod does not contain any parts for new BX-Series vehicle. But it contains parts for legacy 200BX. There was no any error in description when you posted your review, and no any error now. 200BX (coupe) and BX-Series (bx) is totally different vehicles but with similiar names. I will update my mods and will add this features but later. If you have any questions or bug reports you can always pm me. But now I can't see any issues, all things working properly for me and for a lot of people as you can see.
  5. AngusSinclair
    AngusSinclair
    5/5,
    Version: 0.7.8
    amazing! but i cant get the front scintilla brakes too show up. only the rears
    1. wlkmanist
      Author's Response
      Thanks. Breaks are tested, works fine. Can you provide me a steps to reproduce your issue in discord? Try to test this issue with other mods disabled.
  6. chars
    chars
    5/5,
    Version: 0.7.8
    jobgood
    1. wlkmanist
  7. Sandraker
    Sandraker
    5/5,
    Version: 0.7.5
    Suggestion: Could you add the MR Covet's transaxle to the 200BX? It would shift the weight back and turn it into a sort of pseudo-Porsche 944.
    1. wlkmanist
      Author's Response
      I will think about it and try if it is possible to do with vanilla body. Thanks.
  8. IrfanYXP5
    IrfanYXP5
    5/5,
    Version: 0.7.2
    Car bounce like a boss when braking hard with V8 on race variant
    1. wlkmanist
  9. Anomeat
    Anomeat
    5/5,
    Version: 0.5.0
    A great mod that adds great tuning options for the 200bx!

    (Still struggling with the RACS)
    1. wlkmanist
      Author's Response
      Thanks) RACS works best with low rear steering angle or with high enough speed dead point. Just use it as additional assist system.
  10. Fredr3x
    Fredr3x
    5/5,
    Version: 0.1.0
    Great addition
    1. wlkmanist
      Author's Response
      Thanks, later - more. Check my other mod.
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