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Unsupported Hirochi CCF2 Pre-Rework 2.1.0

Pre-Rework version of a small compact roadster.

  1. Huge amounts of redone stuff, and some new stuff on top of that!

    Theo Wilkinson
    For nearly a month, I've been working on a massive update for the CCF2, and it's finally here!


    screenshot_2022-01-28_21-27-47.png screenshot_2022-01-28_21-28-08.png
    screenshot_2022-01-28_21-28-55.png screenshot_2022-01-28_21-29-07.png screenshot_2022-01-28_21-29-35.png


    Here's The Changelog:
    New:

    - Interior warning stickers separated for better readability and to get rid of the awful low quality textures.
    - Full Body Panel retexture, with new door handle normals etc - Full internal retexture (excl. interior)
    - new engbaycrap, with new radsupport, rear bumper support, huge front bumper support edits, and so on
    - new itb models
    - door lock models
    - new window seals
    - eCCF esc actually works
    - door hinge is straight, and opens further
    - new engbay texture
    - engine bay void cover with jbeam
    - CCF2 dealer plates (in the bumper options)
    - esc, abs and tcs lights replaced for realism
    - lhd engbaycrap
    - huge crash safety improvements
    - gauge lights almost redone
    - eCCF rear bumper (except diffuser) redone
    - Start Rear bumper redone
    - Start front bumper redone
    - All headlights now have spotlights
    - new thumbnails
    - front bumper centre mesh redone and rescaled

    Bug Fixes and Edits:
    - Exhaust jbeams improved
    - Start exhaust now only emits on 1 side
    - Exhausts have more matted textures
    - Start bumper no longer has a body colour rim to it
    - Bonnet no longer/rarely sinks in
    - Doors now have more support
    - Front bumper more rigid and less prone to folding, with 2 rigidifiers and more crossing beams
    - Bonnet now has 3 nodes on the front rather than 5, and is more rigid
    - 200-4S now has its original intended horsepower back
    - boot-quarter panel-roofrail flow edits
    - huge body model edits
    - boot badge plinth is gloss again and boot liner is the correct texture
    - windscreen border sides decreased
    - general small tweaks
    - Start headlights have proper deformgroups


    I'm not taking pictures this time, as there's too much change to document well.

    Hope you enjoy, and please report bugs to the thread! :D
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