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Alpha 2018 Porsche 919 Hybrid EVO 1.2.7a

Replica of one of the fastest cars known to history

  1. Bry6
    I look for someone to help me with my current/future mods, message me on discord if you're interested : Bry_i

    One of the fastest car ever made is finally here!

    HiResPhoto1_3840-2160.png

    This is what happens when you let engineers work without restrictions, pushing the limits, even beyond what drivers can handle.

    I spent 240+hours and counting doing this replica as close as i could (except the engine for now) down to the closest details, even performance wise it sits very close to the real life counterpart, its able to run the 5:19 made on the Nürburgring or even better with a good run.

    Now the important numbers :

    - 2.9L N/A V10 pushing 1632.5hp at 11400rpm (Not the original engine but its planned for the future)
    - 885KG (49% Front / 51% Rear)
    - Top Speed : 372km/h (Physically limited due to aero)
    - 0-100 km/h : 1.57 sec

    If this wasn't enough this car puts 2.3G's of acceleration, 2G's on slow corners and more than 5G's on high speed corners with +3 tons of downforce at 370km/h.

    More pictures :
    HiResPhoto4_3840-2160.png
    HiResPhoto5_3840-2160.png
    HiResPhoto6_3840-2160.png

    Interior : (v1.2.2)
    HiResPhoto27_3840-2160.png
    HiResPhoto28_3840-2160.png

    Thanks a lot to @Tony Busuioc for making this beautiful run on the Nürburgring.


    The car might cause a bit of lag or even crashes for lower-end pc's due to the high amount of fixtures (1902 in total in v1.2.7) or some fixtures might be broken/glitched in beam and im sorry for that, im trying to fix as many as i can!
    Almost every logo or decal has been made by hand so there might be slim differences with the real ones.

    My discord for any questions, requests or anything else : Bry_i

    If you like that mod please rate it and leave a reply, i would love to see your return on it!

Recent Updates

  1. Version 1.2.7a
  2. Version 1.2.7
  3. Version 1.2.6

Recent Reviews

  1. namegoeshere333
    namegoeshere333
    3/5,
    Version: 1.2.7a
    i love the design but the impact detected makes it unplayable, if you can make the cars safety system thing either very old or none
    1. Bry6
      Author's Response
      Normally its removed in the latest version of the mod, make sure its updated
  2. 2teethPogZa
    2teethPogZa
    5/5,
    Version: 1.2.7a
    To start I just want to say that this is a REALLY well done Automation mod but because it IS an Automation mod there are quite a few bugs that are definitely out of the control of the mod maker which is basically the Impact Detected bug which has plagued so many automation mods, I do believe you can just remove the drive modes option in the parts selector to remove that bug because the impact detection feature is basically on by default whenever you make a car in Automation and besides the real one IRL probably doesn't have any assist anyways because why would Neel Jani need to be hindered by assists when attempting to set a world record?

    but I do think there is something weird with the aero in this car because despite being able to corner at literally breakneck speeds this car feels VERY FLOATY on the straights (ie. Le Mans) and despite setting up a steering trim it somehow still swerves left and right whenever I use a controller in driving this mod. I tried everything from removing ABS to removing any possible assists that may cause this issue but to no avail. There is still somehow a force in which the car swerves itself to the wall on the straights.

    Other than that this mod already has a lot of potential and I think it's really good as it is right now there's just some bugs need fixing.
    1. Bry6
      Author's Response
      Thanks a ton for the Review! For the "impact detected" it should have been removed the last update, as for the unstability in straight i am aware, the car tends to turn in one direction, i never found the actual solution for it yet sadly :/

      If you'd like to talk further or have anything to say my discord is there for that, its in the mod description or my profile page.
  3. v21pro
    v21pro
    5/5,
    Version: 1.2.7a
    the "impact detected" is still bugged, because of it I cant move even when i respawn it. (btw this is hands down one of the best racing mods :))
    1. Bry6
      Author's Response
      Thank you! I tested it and it worked fine for me, check if your mod isn't corrupted or in conflict with another version.

      Message me on discord if it still does it, its on my profile or the mod description.
  4. BOY♂NEXT♂DOOR♂
    BOY♂NEXT♂DOOR♂
    4/5,
    Version: 1.2.7
    Another good update, love seeing the DRS activate even if its just cosmetic.

    But somehow the "impact detected" feature returned?
    1. Bry6
      Author's Response
      You're right, i completely forgot, i will do an update and publish it asap, sorry for that..
  5. Tony Busuioc
    Tony Busuioc
    5/5,
    Version: 1.2.6
    Right from the start, what blew me away was the insane attention to detail, from the exterior and interior design to how the car performs. You can clearly see the amount of effort that went into this mod.

    When I first tested it, it felt a bit rough around the edges, but the potential was undeniable. I contacted the creator, and over the course of a few weeks and two updated versions the car has become one of the most fun, challenging, and rewarding mods I’ve tried in BeamNG.

    Performance-wise, it’s a beast. I managed some crazy lap times:
    - 5:04.566 on Nürburgring Nordschleife
    - 1:41.172 on Spa-Francorchamps
    - 3:01.580 on Le Mans

    (Think you can beat my lap times? I'd love to see what the rest of the community can do with this beast. )

    That said, it’s not quite a 1:1 replica yet. The hybrid system and DRS are currently missing, though it makes up for it with slightly more power than the real-life version. Still, it would’ve been interesting to experience the full hybrid dynamics.

    The creator has been super open to feedback and clearly passionate about improving the mod.

    Final verdict: 9.5/10
  6. BOY♂NEXT♂DOOR♂
    BOY♂NEXT♂DOOR♂
    5/5,
    Version: 1.2.6
    Thank you so much for removing the impact detected in the 1.2.6 update, I can finally go flat out on Eau Rogue/Raidillon and Pouhon!
    1. Bry6
      Author's Response
      No problem! It took me time to know how to fix it, have fun with it :)
  7. incolie
    incolie
    5/5,
    Version: 1.2.5
    Given that it's automation, this mod is absolutely incredible!
    1. Bry6
      Author's Response
      Thank you so much! im trying my best to make this as good as possible :)
  8. cheezy freezy
    cheezy freezy
    5/5,
    Version: 1.2.5
    Holy crap! updated right when i started searching for a mod like this. time to full send around spa
    1. Bry6
      Author's Response
      Have fun! I still plan more updates in the future aswell as other cars, hope you'll like it ;)
  9. nwe eurir
    nwe eurir
    5/5,
    Version: 1.2.4
    amazing thank you
    1. Bry6
      Author's Response
      No problem, im glad you like it, more will come very soon ;)
  10. Krono1
    Krono1
    5/5,
    Version: 1.2.2
    Insane car, drives amazing and so much details!
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