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Beta 1959 Cadillac Deville Convertible (Sneak-Peek) 1.0

The kind of car you'd see in a junkyard now days.

  1. GreyScale'59
    The car you see in this mod is going to be featured in another much larger mod pack, however I figured that since I'm already done with this car, I mind as well uploaded it just so you guys can get a little taste of what I'm cooking up in the garage.

    And with that being said, I put a little character and made-up story into the car just for the kicks.

    screenshot_2023-11-02_21-45-42.png
    Stopped by old man Johnson's house and saw this beauty lying in his junkyard on the walk to go pick up some parts.
    screenshot_2023-11-02_19-52-41.png
    Turns out it was his first car, from back in 1961, he said I could keep it for restoring too. It was either me keeping it, or it eventually rotting to immobilization, but I think I got a good deal!
    HiResPhoto33_1920-1080.png
    Looks a little bit gray-ish inside the shop, but it's still got it's signature white-wall tires. Surely there can't be too many problems with it... right?

    Made with Grief - The Rust Material Mod 4.27 & Aruna's Wheel Pack 11 & Legacy Pack 1-3 (4.27)

Recent Reviews

  1. superbee217
    superbee217
    4/5,
    Version: 1.0
    Not bad so far. Interior needs work(please consider making a fully functional interior with moving wheel & shifter & operable doors) & really needs more config options. Can't wait to see the final mod. Been waiting forever for a good 59 Caddy mod. Are you considering making an Ecto 1 version from the 1st Ghostbusters movie? Not sure why nobody has yet. Legal fears I guess. You just needto make the Miller Meteor Ambulance version of the car then ad Ghostbusters hardware to the roof & paint job to it.
    1. GreyScale'59
      Author's Response
      I have been thinking about making an Ecto 1, as I've seen many mods like that get canceled. But I think you might be confused with the mod, because it's an automation mod and (to the extent of my knowledge) automation doesn't support openable doors and moving parts without coding or modifying the files, and I'm not big on coding. However, maybe sometime in the future I'll add interiors.
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