Hi - just an FYI, since the 0.15.0.2 update, I was having a hell of a time getting the game to display in windowed, borderless @ 1920x1080 on my 1440p monitor. Selecting borderless to OFF always seemed to force the game to go full screen (despite full screen being set to OFF). I eventually had to go into the game-settings.ini file and set the values as follows to get it to work as no combination in Options > Graphics seemed to allow for this: GraphicFullscreen = false GraphicBorderless = true GraphicResolutions = 1920 1080 60 Now that I have it working again, I'm just not going to touch anything but wanted to let you know about this struggle (maybe it's just me and my setup... who knows).
I'm not sure if this is BeamNG or just every program but whenever I go into fullscreen mode the audio gets noticeably quieter than if I were in windowed.
Since 0.14 borderless mode forces the desktop resolution. If Fullscreen and Borderless is off, the game goes in Windowed mode, as usual. Makes no sense from the game's side. I'd check if this happens with other programs on your side first.
Got it, thanks for the reply! So it sounds like that's just the normal behaviour then and that what I did by modifying the game-settings.ini file is overriding this. I guess I'm just unique in that I want a borderless window at a resolution that's different from my desktop resolution. --- Post updated --- With regards to the Script AI Manager, first of all, I think this is a great addition to the game! That being said, I wanted to mention that unless I'm missing something, I felt that the first implementation of this in 0.15.0.0 was much better than the updated version in 0.15.0.2. The updated version no longer has (that I can see) the option to stop and start vehicles individually. It now only has the option to start all vehicles globally (with no option to stop them... only to restart them) whereas in the previous version, I could start/stop globally but also start/stop individual vehicles as well. I know that the intent with the updated version is to simplify the controls but I found that having the additional options available previously were beneficial. Just my two cents.... --- Post updated ---
I love this update, however, as it seems, the lighting/texture quality has been severely downgraded on the "Lowest" graphical settings - of course, I never expected to have the best quality, however, in previous update, the decal textures looks great, however, since 0.15 update, light tarmac in WCU became dark grey-ish (decals only), whilst, some parts, such as a freeway bridges have the same textures as updates beforehand. Similarly, the decals for roads, road markings and road's shoulders, have horrible textures, that make the game not very enjoyable. Please, it would be great if it could be fixed, to make a game enjoyable for a smaller part of community with weak computer systems. Thanks
It does, but the default window has the columns all collapsed for some reason. You can drag the columns back/bigger to show again the buttons.
Oh that's great!! Thanks so much! I had to reallllly drag the window over in order for all the controls to be visible. Thanks again
Same thing with the Baja config, but in this case fender-mounted turn signals can't be deselected from off-road fenders at all.
Man, do I love Italy... All the twisty, narrow & ruff roads, the amazing views you get when driving, the very pretty looking cities which have that special "thing" to them, the separate buildings on hills, the small guardwalls made from stones, the freeway on which you car stretch your cars' legs (but not too much ), the feeling you get when you drive quite fast on the coastline road & the overall feel of Italy just makes it hard for me to describe my feelings for the map, but all you need to know that I LOVE it. If you love cars, driving the Bolide with the 3.2L V8 revving to 9000RPM is just one of the best things you can experience on this map , it just brings me so much damn fun. You did an amazing job @LJFHutch & I'm loss for words (in a good way) If I was a millionaire, I would donate a big sum to BeamNG Gmbh just for the map alone, it's this good
Did some digging around and found that Dolby decided to turn on some volume leveling option by itself, not the game after all.
Got an error: if i try to launch the game for 1 second the screen "beamng is booting up" is appearing but then nothing else is happening. Not even the beamng launcher is appearing! I already tried to make a clean reinstall but only this one screen is appearing. Please help! Without the game my pc has nothing really interesting on it. I disabled all mods and erased them already. annnd i didnt found any other problems like this. Appears since 0.15.0 got an intel i7 processor
Usually means that something is blocking / messing with the game. Please check your Antivirus and anything similar. As well carefully check this list: https://wiki.beamng.com/Incompatible_Third_Party_Software And verify your installation: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335&
Awesome update! Love everything about it. Spoiler: One small visual glitch Also, the stone ground underneath the waterfall in Italy has odd behavior. You fall through it to another level. Thanks devs! Such a fleshed out and serene map, and performance seems to be better on the whole!
hi guys, very nice and unexpected update the loading (and reloading whit R) of the vehicles is a lot faster for me. The Piccolina is fantastic! And Italy is maybe one of the best maps ever, but now we need a small bus for Italian routes There are two small things in the map that seems strange to me. The parking spots (both the blue ones along the roads and the white ones) are way too big. Every italian angrily knows we have tight parking spots . The other one is the use of this "Divieto di transito" sign (this): if not integrated, both by a added sign or a drawing inside it, it means no vehicle can transit, but after them you find other signs like no parking, one way, stops, that clearly shows the road is meant to be (probably) only limited to certain vehicles (maybe people living in the area). Sorry for the English David
Did they made the Gavril D, H and Roamer weaker? Seems the engine breaks upon impact more easily. I loved the reliability of these...
Idk if anyone else noticed this, but the Barstow 'Old Paint' skin is broken after 0.15 update, skin is gray no matter which color I select, tried clearing cache and disabling all mods, but didn't solve the issue. Also the interior is screwed up as well. @Nadeox1: Please address this.
After the fix, it still seems screwed up. I had my default text changed to something different, but now, the car always spawns with "potwor12" on the plates. Also, it would be cool if there was a legit option in the settings to change the default text.