WIP Beta released Peugeot 205 GTi (Update 14/06/2019)

Discussion in 'Land' started by Teh Daemon, Mar 11, 2014.

  1. Keepermaster

    Keepermaster
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    Oh yeah! I've always wished for this car in BeamNG. Keep it up!
     
  2. R3VAMP3RZ

    R3VAMP3RZ
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    Sweet.. Lookz preatty good.. Are you still working on it?
     
  3. Teh Daemon

    Teh Daemon
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    Yes. Although progress from now on will be slow in the coming weeks as I have exams to revise for.
     
  4. bjorrich

    bjorrich
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    can u make it longer? to a 205 T16 ? ;) That'll be better :D
     
  5. MacKovisch

    MacKovisch
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    Nice Car for BeamNG !
     
  6. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    The thead is from March 2014. It's probably dead (the thread) by now :\
     
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  7. bjorrich

    bjorrich
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    that's too bad ;(
     
  8. Teh Daemon

    Teh Daemon
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    Hi everyone, I'm back from a very short 3 year hiatus. In the past few days I've made some decent progress on the frame's jbeam and I'm in the process of figuring out PressureWheels. Is there anyone experienced enough with jbeams who can tell me why only the wheel hubs are being generated and not the tyres? Here's the section in my jbeam file:

    Code:
    "pressureWheels": [
         ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"],
         {"disableMeshBreaking":false,"disableHubMeshBreaking":false},
         {"hasTire":true},
         {"enableTireReinfBeams":false},
         {"enableTireLbeams":true},
         {"enableTireSideReinfBeams":false},
         {"enableTreadReinfBeams":true},
         {"enableTirePeripheryReinfBeams":true},
        
         {"radius": 2.2734},
         {"hubRadius": 0.1915},
         {"wheelOffset": 0.0},
         {"hubWidth":0.17864}, //Width of the rim
         {"tireWidth":0.17064}, //Width of the tire
         {"numRays":12}, //The amount of nodes to make the circle, more may result in smoother driving, but at the cost of performance, weight & stability
        
        
        
         {"selfCollision":false}
         {"collision":true}
         //{"axleBeams":["al5","ar2"]},
         ["FL", "wheel_FL", "tyre_FL_g", "ar2", "ar0", 9999,  "ar2", 1],
         //{"axleBeams":["al5","ar2"]},
         ["FR", "rim_FR_g", "tyre_FR_g", "al1", "al5", 9999,  "al4", 1],
         //{"axleBeams":[]},
        
         {"axleBeams":["bl5","br2"]},
         ["RL", "rim_RL_g", "tyre_RL_g", "br2", "br0", 9999,  "br3", 1],
         {"axleBeams":["bl5","br2"]},
         ["RR", "rim_RR_g", "tyre_RR_g", "bl5", "bl1", 9999,  "b14", 1],
         {"selfCollision":true}
         {"axleBeams":[]},{"disableMeshBreaking":false,"disableTriangleBreaking":false}
        ],
    The jbeam structure only shows the wheel hub and no tyre:
    20180906163613_1.jpg

    Also, here's some screens of the flexbody deformation.
    20180906163724_1.jpg 20180906164029_1.jpg
     
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  9. IAchievedBacon

    IAchievedBacon
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    Huh. This is probably the largest comeback on the forums. Welcome back, hopefully this could be finished.;)
     
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  10. Dean Wang

    Dean Wang
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    woah
     
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  11. Teh Daemon

    Teh Daemon
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    I honestly wanted to put off posting here for as long as possible but
    Thanks man. I really do want to finish this but it turns out making a jbeam is really damn hard (whoda thought?!). It doesn't help that the documentation is full of holes. Problem is I can't really progress with the jbeam until I've sorted this wheel issue out, so I thought I'd post here to get some help with a fix (gabester pls).
     
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  12. alex hart

    alex hart
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    why don't you copy the wheel jbeam from another wheel?
     
  13. fufsgfen

    fufsgfen
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    I just saw that your tire's radius is over 2 meters {"radius": 2.2734}, but I guess that is for testing only.

    Tires are difficult, really annoyingly difficult what Alex says could be best approach, just find some correct size tire and wheel, then copy needed parts from there, use your own flexbody and it probably works easiest.
     
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  14. Teh Daemon

    Teh Daemon
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    Well the weird thing is I decided to create a blank jbeam and literally copied one of the ibishu pigeon's wheels over just to test it out. For some reason I got the exact same problem here!
    20180906173358_1.jpg
    I've attached the mod package for this if you have time to test it out and see if it happens on your end. I honestly don't know what might be causing it, and the debug console is no help for this issue.
     

    Attached Files:

  15. fufsgfen

    fufsgfen
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    Should you have pressure in general tire values?
    {"pressurePSI":30},
     
  16. alex hart

    alex hart
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    Yeah it's the same on my end
     
  17. Teh Daemon

    Teh Daemon
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    My god, it actually worked! So basically, all the parameters in the PressureWheels wiki that are said to be optional aren't actually optional for anyone with the same issue who finds this post. You have to specify everything in the PW section. Thank you, fufsgfen!
     
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  18. fufsgfen

    fufsgfen
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    It is not the only thing being 'slightly' different from documentation, there has been numerous times I have been banging head to wall and it is something either missing or differently than in documentation.

    Best tactic, try every and each of the possible parameter or option, if that does not work, rage quit, start over next day, works for me :)
     
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  19. TimJensen

    TimJensen
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    Oh, well hello. Welcome back!
     
  20. Spiicy

    Spiicy
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    WHOA, this is the biggest mod comeback like ever. It was silent for years!
    I hope you don't give up anytime soon, but good luck!
     
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