unfinished gasoline coding in beam

Discussion in 'Ideas and Suggestions' started by blt54321, Mar 17, 2014.

  1. blt54321

    blt54321
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    Joined:
    Sep 2, 2013
    Messages:
    18
    i have noticed theres a fuel gauge and fuel capacity for beam NG vehicles. i drove around till the fuel capacity was gone and my truck just kept driving. would some one look into this and maybe finish the fuel coding so the truck shuts off when out of fuel. and make it so truck burn fuel faster than other cars. or in general make the fuel be used up fast than it already is. if some one makes it so theres working shut off and gas. just post a thread with the file link so we can all choose to have a limited fuel capacity . please and that you . (request by blt54321)
     
  2. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,958
    I have tested this myself, the vehicles *do* stop when they run out of fuel just fine, there was even a whole competition on the forums where users had to fit as many laps of dry rock island in as they could with JDMClarks covet GTI mod with the current fuel level decreased (you can alter it in the torque3d console).
     
  3. blt54321

    blt54321
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    Joined:
    Sep 2, 2013
    Messages:
    18
    so how to i alter the fuel level in torq3e like do i open the console and do some thing or do i use not pade and alter it from drive train . lua?
     
  4. raiderfan

    raiderfan
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    Joined:
    Aug 5, 2012
    Messages:
    145
    press ` then in the left bottom change it to bngv and type drivetrain.fuel = XX where the x's are put how much fuel you want.

    Do this while in the game.
     
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