Hello! My problem is that the flexbody for the suspension won´t load. As always i followed the instructions and tried to find a solution in "Vehicle Modding Common Problems". Things I did: -checked spelling of mash, group and.dae. -added more nods (didn´t help so i deleted them again) -checked nodegroup -checked material The main body, tires and spindles work, but the "wishbones" don´t. Cheers, driftlegende
Yes I´ve the VY node error, but I don´t know why. For the lower Wishbone, which is nearly the same mesh 3 nodes on each side are enough, but for the top one 6 on each side are not enough.
I already checked that. For me it doesn´t make sense why the bottem one is showing but the top one isn´t. They have the same amount of vertices and the nodes are in the same position for each of the meshes.
Try loading both the relevant flexbody and jbeam into bneditor and see if there's anything obviously wrong. Steam\SteamApps\common\BeamNG.drive\utils\editor\BNEditor.exe
VY node means that game cannot tell Y direction from given nodes. That should be A-arm mounting point nodes. Z would be for example lower A-arm mounting point and X would be upper arm to hub connecting node. That is at least my understanding, but sometimes suspension mesh ends up wonky for no apparent reason.
Thanks for your help! I fixed it by moving the nodes literally 4 cm further apart... didn´t think that it would help, but it did Have a nice day! --- Post updated --- Yeah I moved the Y point a bit further apart and that fixed it.