4% grade, so this is almost realistic... edit: just spotted a few silly errors in the mesh, very WIP still!
My attempts of sculpting a dragon are not going too well, while it is a lot easier to achieve round shapes with sculpting tools, it still requires a lot of practice.However only way to get a dragon is a make a dragon. Snout part needs to be larger diameter I believe, also need to craft more of jawbone in there, but maybe I get something at the end that remotely looks like a dragon when enough far away. Then again when I read some posts in this thread, I kinda get feeling of not doing anything as they are so superior and demand others to be so superior, that little achievements of climbing steps of learning are nothing to be proud of. That kind leads to think if there are other modding platforms and you can see there connection to why there are less big mods happening, why these elites are then not releasing big mods, but spent their time being salty toward less experienced is then some kind of question that begs to be asked.
Yours looks to be the reverse of, this text is protruding rather than being depressed into the black layer. Personally would just do this Credit to (@DarthCain @negative_ice )
Yet another bridge kit. Normally the outside shoulder is the wider portion, but not for roads with a large median or those purpose-built with expansion intended later. This will fit perfectly in those cases (there will be a matching one where the 'shoulder' sizes are swapped, to look like normal highway bridges). This is a test concept, it's not staying there. 2 abutments, 2 pillars, 2 middle sections, and 2 bridge ends pictured. Textures line up perfectly, it has built in collision & several LOD's, and 'cheap' abutments (the ends under the bridge). There will be 'expensive' abutments later with the fancy keystone block look, just like these in size, and some sloped ones too. There will also be a square section to match the bridge abutments, but is used to build lengths of raised highway built on walls and fill vs terrain (you'd use it between bridges in cities with raised highways). Considering making the curve pieces with banking on them at the moment. Ramps will come later. That's all for now.
I don't really know whether you should make the snout bigger. I never saw a dragon irl to be honest. And I would say that the community is quite active lately, it would be nice to see more people making mods though. I also think that many modders actually want to help people but that the communication is flawed, PM's are mostly requests and the official chat is as dead as it could be. On topic: I went to a car show yesterday and talked with some MG TD owners and made some pics of the engine bay and some details. They really loved the idea of the Fintray Roadster and were amazed by the video of the softtop expect some progress on the engine bay, interior and small parts soon
Not many supercars are made from scratch and can be put on repo. That's something to be proud of, it looks very good too!
How about keeping things on topic?.. - slight update to the grille shape, inner design might also change.