synsol updated Driver, Passengers and Loads with a new update entry: Fix the passengers mesh bug Read the rest of this update entry...
And quick question. Why are the dummies and stigs stuck in the cars? I loved this mod when the dummies and stigs could fly out in a major wreck. I’m wondering if the “impact zone” is trapping them in, but when I remove the “impact zone” the dummies and stigs lose their collision with the interior (gets lodged in the engine bay, undercarriage, seats, and trunks) and that still doesn’t feel realistic enough.
synsol updated Driver, Passengers and Loads with a new update entry: hotfix stiggy texture Read the rest of this update entry...
It's because by default they have a "seatbelt" , you can deactivate it if you remove this sub-part : without seatbelt dummies can fly this will happen but no eta for now :/
im talking about any other vehicle except for the hopper. i try using the node grabber and can't pull the dummies out of the doors even using a convertible mod they are still stuck. and this is with the seatbelts removed.