Did you tried to change the in game volumes in the setting ? It seems that effect volumes affects the old fashioned Sbeam sounds, and not the new game sounds. That's why when effects are very low, the engine sounds of my mod aren't audible while official cars can be heard. At least one user fixed this issue like this. If your settings are like this, you won't have sounds for my cars :
Does the textures not work anymore? My glass textures is broken on this mod ONLY. Installed it as described. I tried clearing cache, and im using the latest version of the game - any solutions or does the mod need a update?
Remove this mod (and related addon pack if you have). Clear cache. Download mod again and install it. Of course, you must be installing your mods correctly https://wiki.beamng.com/How_to_install_mods
Thank you for the reply. I tried deactivate all mods to ensure no conflicts and clear cache + remove and reinstall the mod. Still missing the same textures I dont think i have any related addon pack. I had downloaded the mod (oldsfullsize) ingame at first but then removed it, to download this version.
This is really weird. It's working perfect here. In folder mydocument/beamng.drive/vehicles/ do you have oldsfullsize or/and 1980regency and also capriceclassic folders ? and if yes, do they contain a materials.cs ? Sometimes, when things are going wrong with cache and textures issues, the game creates a materials.cs for the materials it couldn't find properly, in a folder with the same name as the mod. If those folders and files remain, then conflicts will be there even if you clear cache. This can be your issue.