Try and talk to people like @Vinh and @Pissh. They aren't like the big modders who have no time to work on other's projects, they like improving Russian mods.
Well, its "code" (not that complicated) that tells the game how your car behave , how parts of it are linked... also not all is about physics, for example making an engine or transmission. Start small, change a small par on a vanilla car, so you get to see Nodes, Beams, slots, textures (diffuse, specular, normal maps) etc. You learn a bit doing that and you don't face a huge wall then when you are done with modelling. At least that's my plan. I'm kinda afraid of when I will reach suspension or engine stuff lol. Good luck, that car was also an idea I had at first.
Most simple thing is to take a jbeam from an official car and bend it to the shape of yours you will most likely have some issue like spikes and shaking parts but it's a lot faster than doing jbeam from scratch PM me when you will need help for the gauges and screens Hope you still work on this! Allez courage! C'est pas si terrible après tout
Hehe guess what. I know you know that we know that you may of done something bad here. I can see if you just forgot since I have done it once or twice and ended up posting on one that hasn't been worked on for about a year since I was a complete idiot and didn't really think to check anything, but there are always mistakes to be made.
Cool! Maybe do a new French brand for it? Something like... Kartika? And the car itself something like Knox 200?
a bit of french sorry mec desole mais le mod et mort. Et puis on parle anglais ici sauf dans un groupe
c'est pas tellement mort, et je l'ai jamais dit d'ailleurs. J'ai juste beaucoup de cours et une vie, je suis désolé les gars. Mais la 308 n'est pas morte.
T English translation: it's not so dead, and I've never said it elsewhere. I just have a lot of classes and a life, I'm sorry guys. But the 308 is not dead. OT: Yay! good luck with it, and your classes!