Solved Pessima V6 into 200BX Coupe engine rotation

Discussion in 'Mod Support' started by Teamlyons, Jan 6, 2018.

  1. Teamlyons

    Teamlyons
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    Joined:
    Jul 17, 2016
    Messages:
    14
    Hello everyone, I am attempting to place the V6 engine from the newer Pessima into the 200Bx. I have managed to swap over the textures and engine, but I cannot figure out how to rotate the engine. An older thread mentioned replacing the term "pos" with "rot", but I encountered 2 problems with this. First, if I attempt to place a rotation value separate of the "pos" it an error and the vehicle no longer functions. Second, if I simply replace the existing "pos" with "rot" it rotates the mesh relative to the vehicle I believe, not in place.
    The current Jbeam I have is this :

    "flexbodies": [
    ["mesh", "[group]:", "nonFlexMaterials"],
    ["midsize_engine_v6", ["midsize_engine"],[]{"rot":{"x":0,"y":0,"z":90}}{"pos":{"x":0,"y":0.2,"z":0}},
    ],
    "nodes": [
    ["id", "posX", "posY", "posZ"],


    Thanks for your time, any help is greatly appreciated
     
  2. CrazyFlySquid

    CrazyFlySquid
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    Joined:
    Mar 5, 2015
    Messages:
    87
    Surely it would be easier to make a copy of the model and rotating it in Blender?
     
  3. BombBoy4

    BombBoy4
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    Joined:
    May 16, 2015
    Messages:
    1,601
    Screenshot423.png
    Like this? It's much easier to do it in Blender.
     
  4. CrazyFlySquid

    CrazyFlySquid
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    Joined:
    Mar 5, 2015
    Messages:
    87
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