Working on my Mega Pack, so far 1 week in. (or about 175 hours.) And only 4 vehicles have been completed, mostly due to the fact i had to re-do all the configs from my Muscle Car Pack, and them import them to this pack. (release date on or after new years, or my birthday) The file is still small, but i got all the vehicle folders implemented!
That feeling you get when you finish one of your best skins ever ... and then have an almost entirely bug-free screenshot session...
4 Hours I've been on and off of my Mega Pack. Just got finished with the ETK 800 configurations and engines. If anyone would like to pitch in they could, my pace is just slow on making configs, (i honestly don't think it's me, i think it's my PC) But anyway, here's a sneak peak of one of the configs:
realistic projector lights for sbr4, sunburst and both modern etks out, download at https://www.beamng.com/threads/realistic-lighting-mod-realistic-headlights-projectors-etc.38933/
Making another configuration mod... (I never knew that the garage had a full map ) the bad thing, is that that Hopper, wrecks very easily, you can't do a drift, or the car will do a rollover, it's cool If you press space button and down arrow button at the same time, the car will do a reverse wheelie That happens, if you activate the nitro, the engine will easily blow up, it's ready, I made the files, the jbeam and all the stuff
I think you attached the wrong zip, it is unedited when I install it and I checked that I had no other versions
New trees and road by @VeyronEB, textures look low res because quick render. Spoiler: high res Thread will be back soon, talked with devs and we made it more forum friendly.
etk800 interior all-in (projector hids, hud display, night time nav + full dashboard illumination) https://www.beamng.com/threads/realistic-lighting-mod-realistic-headlights-projectors-etc.38933/ https://www.beamng.com/threads/etk-800-hud-mod-bmw-style-heads-up-display.51214/