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What do you think about WCUSA?

Discussion in 'General Discussion' started by Dr. Death, Nov 24, 2017.

  1. BaldurIsCool

    BaldurIsCool
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    Joined:
    Apr 15, 2017
    Messages:
    235
    i love this map! its awesome! huge! lots of new stuff!
    it runs great on my computer! and its just all-out awesome!
     
  2. austinonevia

    austinonevia
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    Joined:
    Jan 17, 2016
    Messages:
    14
    I love it! WCUSA is definitely my favorite map by far. I've been waiting for a map like this (with a city, mountain, race track etc all in one) for a long time. I think they did a great job. There are a few things that need to be fixed though, especially in the neighborhood. Also, I do wish that the touge mountain was bigger, and I wish that we could drive to that island by the city. It would be cool if the island had at least a gas station and a couple of stores/houses on it. The map runs pretty fantastic on my PC, I get anywhere from 75-120 FPS with one or two cars on an i7 6700k, GTX 970. I think the race track layouts are awesome, the main track has a lot of little influences from real courses. Such as a corkscrew similar to Laguna Seca. The drift track is awesome too. I do wish the off road circuit was wider, but the layout is cool.
     
  3. j2305432

    j2305432
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    Joined:
    Jan 13, 2016
    Messages:
    239
    I think it's the best map yet, although I dont like the high number of blocked roads.. but that can be fixed in the future updates
     
    • Agree Agree x 2
  4. JBatic

    JBatic
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    Jan 22, 2015
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    try to look for a newer used tower since your hardware is kinda old
     
    • Like Like x 1
  5. maty

    maty
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    Mar 9, 2017
    Messages:
    636
    Low fps
     
  6. workclock1©

    workclock1©
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    Agreed, looking for some stuff on eBay
     
  7. MaxisFabulous

    MaxisFabulous
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    Dec 5, 2015
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    193
    PSA: if you are experiencing performance issues with WCUSA, try turning off dynamic reflections. Went from 12fps to 45fps for me!
     
  8. workclock1©

    workclock1©
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    Trying that now! if it works, i'll rate your post awesome

    EDIT: Went 15fps to 16
     
  9. Regenworm

    Regenworm
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    Joined:
    Feb 6, 2016
    Messages:
    197
    I have the same thought as you about the edges of the maps. As they did with Utah, they couldve made 1 or 2 roads leading out of the map. And there added the barriers. But you see the same barriers every 30 seconds because they made way to many roads leading out of the map. Its a great map IMO, only that needs inprovement.
     
    • Agree Agree x 2
  10. DriftinCovet1987

    DriftinCovet1987
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    Joined:
    Apr 14, 2016
    Messages:
    1,192
    Well, after using WCA for a while, I can say that this is quite a good map, if taken as a map where you can explore many things within one area.

    First thing's first, the pump jacks are animated! It's really fun watching these things squeak and rock as they collect oil.
    screenshot_00261.png
    Also awesome: the Lens Flare Studio. That's a really nice touch.
    screenshot_00262.png
    Let's just say that I went a bit too crazy with Ctrl + P right here.... I think the best of these would have to be the Pigeon sale sign.
    screenshot_00263.png screenshot_00264.png screenshot_00265.png screenshot_00266.png
    The tire shop has some nice detail to it, as well.
    screenshot_00267.png screenshot_00268.png
    I'm not sure if you're going to be viewing any mountains with this motel.
    screenshot_00269.png
    Movie posters...
    screenshot_00270.png screenshot_00271.png
    ...a Turbo Burger restaurant with a drive-through....
    screenshot_00272.png
    ...and animated traffic lights!
    screenshot_00273.png screenshot_00274.png screenshot_00275.png screenshot_00277.png
    Turns out that this is called "H.R. Jefferson Imports, New and Used". I'm sure that this will come in handy during career mode.
    screenshot_00279.png screenshot_00280.png
    Theater and its showings. I'm not sure how popular Peekaboo or Hush would be.
    screenshot_00283.png screenshot_00284.png
    Construction...
    screenshot_00285.png
    All of the beauty shops. I'm not sure what "Arsenic" sells, though...
    screenshot_00286.png
    *waves intensify*
    screenshot_00287.png
    Fizzo-Pop...
    screenshot_00288.png
    Hospital.
    screenshot_00289.png
    More construction.
    screenshot_00290.png
    Now, what is going on here?! This building has a ramp built into it, and it's so wavy that it looks like it's melted harder than the '96 Pessima did.
    screenshot_00291.png screenshot_00292.png
    Igloominaty!
    screenshot_00293.png
    Interesting...so APEX is a competing brand in the gas industry, I see...
    screenshot_00294.png
    That port looks a lot nicer than JRI's, that's for sure...
    screenshot_00295.png
    Physics-defying buildings?! What?!
    screenshot_00296.png
    More city...
    screenshot_00297.png screenshot_00298.png
    This temple looks fascinating...
    screenshot_00299.png
    More graffiti...
    screenshot_00300.png
    ...on an old fire station.
    screenshot_00301.png
    Not sure what that tall building in the middle is supposed to be...
    screenshot_00302.png
    My recreation of an old picture.
    screenshot_00304.png
    And yes, the flag is animated.
    screenshot_00306.png
    This is a really nice old restaurant.
    screenshot_00308.png
    This graffiti is interesting...
    screenshot_00309.png screenshot_00310.png screenshot_00311.png
    I just don't like how these roads are ended...it looks so cheap placing barriers there. Perhaps if there was a less-cheap way of ending the roads, then it would be better.
    screenshot_00312.png
    I assume Mount Wallis is the name of the touge mountain.
    screenshot_00313.png
    Also, these signs look amazing.
    screenshot_00314.png screenshot_00315.png
    This tunnel....I wish it looped around to go back to Belasco, since it only ends about 100 feet in. If it looped around, then that would expand the amount of exploration that I could do in here even more.
    screenshot_00316.png screenshot_00317.png
    This screenshot, though...I really like it. Just seeing Mount Wallis, and then looking at a Belasco that's seemingly far into the distance...that's awesome.
    screenshot_00318.png
    What kind of seating is this?!
    screenshot_00319.png
    Power station is nice.
    screenshot_00320.png
    Not sure what to say about these....especially not the awkwardly-merged buildings.
    screenshot_00321.png screenshot_00322.png
    Parking garage! Too bad I can't enter it.
    screenshot_00323.png screenshot_00324.png
    Chinatown in all its computer-breaking glory.
    screenshot_00327.png screenshot_00328.png
    So, I decided that I might as well take my '96 Pessima around this map, and I came across a few more things.
    screenshot_00329.png
    This makes no sense! Who would put a fire hydrant so close to a mailbox?!
    screenshot_00330.png
    The entrance to the wavy-roofed building.
    screenshot_00331.png
    Me, actually behaving myself for once while driving in Beam.
    screenshot_00332.png
    Found the Gavril dealership...I wonder what other brand-specific dealerships we will get, and how much importance this dealership will have to career mode. Perhaps this is where we will purchase our Gavrils and get them fixed?
    screenshot_00333.png screenshot_00335.png
    Another competing gas company.
    screenshot_00336.png
    More graffiti
    screenshot_00338.png
    These buildings look interesting.
    screenshot_00339.png
    I came across another awkward map end...
    screenshot_00340.png
    ..and found a new Beam brand by the name of "Build-A-Lot".
    screenshot_00341.png
    More construction...
    screenshot_00342.png
    This Pessima doesn't really fit into the ghetto area of Belasco (which looks quite nice, to be honest), so I decided it was time to switch to a Moonhawk V8 with the three-speed auto.
    screenshot_00343.png
    Fire station once again.
    screenshot_00345.png
    This building near the fire station is rather interesting, IMO. Not sure what it is.
    screenshot_00348.png
    More details.
    screenshot_00349.png
    More well-made ghetto area.
    screenshot_00350.png
    This is a nice detail.
    screenshot_00351.png
    In my opinion, this diner should have been given a more specific name. Just having it as a "diner" makes the whole thing seem rather unrealistic.
    screenshot_00381.png
    Liquor store and other run-down buildings.
    screenshot_00382.png screenshot_00383.png
    screenshot_00391.png screenshot_00392.png
    More screens of the tire shop, and I think that New/Used now says "Nesed".
    screenshot_00384.png screenshot_00385.png
    "Welcome to Paradise". I'm not sure about that (for my laptop, at least).
    screenshot_00386.png
    Moonhawk at Mountainview.
    screenshot_00387.png
    What's this doing here?!
    screenshot_00388.png
    Another run-down building, possibly an apartment complex.
    screenshot_00390.png
    Mild drifting.
    screenshot_00393.png
    This ending, I think, is the best of the lot. It has an actual reason to end like that that isn't just the limitations of the map's size.
    screenshot_00394.png
    Very realistic here.
    screenshot_00395.png
    The suburbs are quite a nice place to speed around and hop curbs...
    screenshot_00396.png screenshot_00398.png screenshot_00399.png screenshot_00400.png
    *Eurobeat intensifies* These backroads are quite fun to drive on, as well.
    screenshot_00401.png screenshot_00403.png screenshot_00404.png screenshot_00405.png screenshot_00406.png
    And another sign.
    screenshot_00402.png

    Overall, WCA is a rather nice map for what it is, but its unnatural and semi-restricting map ends, crampiness compared to the amount of stuff in it, and a couple other things aren't helping its cause. It also doesn't run as badly as I thought it would on my computer, but it doesn't run as well as ECA does.
     

    Attached Files:

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    • Agree Agree x 2
  11. workclock1©

    workclock1©
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    One long post...

    14 FPS? I get 1 more than you!!

    Just kidding, liked all those pictures
     
  12. Wild Hog

    Wild Hog
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    Joined:
    Oct 30, 2016
    Messages:
    1,142
    The map honestly seems unfinished, there are many unfinished parts and there are no working street lights whatsoever. That being said it's still awesome
     
    • Agree Agree x 2
  13. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    > Early Access.

    More likely expect retouches/refinements are we go.
    The main thing is done.
     
    • Agree Agree x 4
    • Informative Informative x 2
  14. workclock1©

    workclock1©
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    BeamNG Is still in early access?

    And it's already looking amazing?

    can't imagine the game when it's fully done...
     
    • Agree Agree x 5
    • Like Like x 1
  15. MaxisFabulous

    MaxisFabulous
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    Dec 5, 2015
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    193
    so sorry for your loss.
     
  16. workclock1©

    workclock1©
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    i gained 1 fps

    better than nothing
     
  17. Wild Hog

    Wild Hog
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    He's right, you lost -1FPS
     
  18. MaxisFabulous

    MaxisFabulous
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    loss of playability
     
  19. ManfredE3

    ManfredE3
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    Jan 9, 2016
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    There is a zero in the first digit of the version number (0.11.0) because it's still in alpha
     
  20. workclock1©

    workclock1©
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    I was getting 15 FPS Now i'm getting 16
    --- Post updated ---
    Same, the version my says it 0.11.0.0
     
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