Real Life or Fictional Maps?

Discussion in 'Content Creation' started by bluerider598, Sep 8, 2017.

?

Which do you prefer: Maps of real life places, or original, made up maps?

  1. Maps of real places

  2. Original maps

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  1. bluerider598

    bluerider598
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    I'm curious which people prefer.
     
  2. wearyNATE15

    wearyNATE15
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    both
     
    • Agree Agree x 2
  3. bob.blunderton

    bob.blunderton
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    It's pretty awesome to make maps of the real deal, and people can relate to that. Not every place takes to being put into a game (as games have limitations), but many places fit rather well.
    Like Sprawl-Mart
    Just one more thing added to Roane County Tennessee.
     
    • Agree Agree x 1
  4. GauntletPorsche

    GauntletPorsche
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    It doesn't really matter to me. As long as a map is well made, I'll drive in anything
     
    • Agree Agree x 2
  5. Driv3r1142

    Driv3r1142
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    I am torn on this... I like to make original maps because I can be more artistic and imaginative with my work, however I also like real maps, and the attention to detail with them.


    Same as above, I will pretty much explore any decent map for BeamNG, real or fictional.
     
    • Like Like x 1
  6. bob.blunderton

    bob.blunderton
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    You can make a real neighborhood into this game, you just can't translate the details quite as finely and 100% all the time, not without the FPS going on vacation on you, or the game just plain not being able to handle 'that many items'.


    Screenshots from an in-dev version of Roane County, Tennessee, Screenshot is "A neighborhood in Kingston, TN".
     
    • Agree Agree x 2
  7. Driv3r1142

    Driv3r1142
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    Even in fictional maps, if for say you have way to many trees, it starts to really mess with framerate stability.
     
  8. Fast-Subaru71

    Fast-Subaru71
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    Both.
    Making a real place in details is awesome, even if some modifications are generally required to get a decent FPS.
    Making a fictional map is as interesting, because the creator has the choice to make something completely different. Those maps can be really great if enough work is put into them (by that, I mean that a fictional place that looks too bland or generic might not always be that interesting).
     
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