I disagree, having changed the inputs to work on the numpad, the new pack works great. Excellent to see the bugs and what not have been fixed too. Only things of not I have now are a few cars not going low enough Most notably the old Pessima and the D-Series. If you can get both of them grounded that would be amazing, I'm not sure if its internal conflicts causing the issue, perhaps modded body/frame parts are needed to make it work? Keep up the good work man, can't wait to see where you take this
it's been a while I haven't even seen the discussion here, sorry guys... hope the new update has been good with independent front and rear adjustments that are made slowly and stay in place... and the new feature of quick, bouncing controls, that toggle max/min real fast... if you look closely however at the controls, you'll see that it's even possible to get completely independent adjustment... I left that on purpose, so anyone can adjust as they see fit. if you want, you can control all wheels together too... about some vehicles not getting as low as before: in order to get quick controls to work better and also prevent suspension from breaking, I've spent a lot of time finding the best limit for each car... that limit is actually close to where it breaks on some cars... the d series, vanster, barstow, moonhawk, etc. don't get as low as vehicles like sunburst, covet, sbr and some because of the live axle suspension... the axle touches the chassis and stops, pushing further even causes odd behaviour that you can try out if you lower the vanster back to the max... the d series for instance has like 4 front suspension options... I have added parts for the solid axle and the independent ones... the independent goes much lower as no axle gets on the way... to be honest, I don't remember it exactly, but d series, vanster and roamer have quite a few more parts added than what's in the configs.
Its a great mod but it disables my ability to use the tailgate on the D-series even if i change the key bind
I'll look into this and other issues caused by specific keys conflicts... it's not a matter of not using the O letter as command. when you define vehicle specific controls any other set of inputs is overwritten and ONLY the new ones are acknowledged by the game, it seems they don't "add up" on top of each other... or I may be doing something wrong... anyway, a quick solution I see is pasting the tailgate commands along mine... so, which key would be better?
That's currently the only solution: custom inputmaps must include the standard inputmaps coming with the base vehicle for both sets to work together.
if you want I can PM you the LUA I have after re-doing the controls. I have * and + as the whole car up and down, 9, 7, 1 and 3 jump and back on each corner, 5 jumps and backs on all four, then 8 and 4 raise and lowers the front axle, 6 and 2 raises and lowers the rear axle
Thanks, now i'm sure I wasn't doing anything wrong Wish there was some way around that, maybe add controls not as vehicle specific... is that possible? anyway, I didn't paste the code for the tailgate because I don't use it, but I can understand that's wrong... Great man, please PM me it that it'll be on next release I didn't use the numpad because my keyboard is broken hehe but that's a great layout, although losing some camera default bindings...
Hidden behind Spoiler tags. These are the bindings I use for the mod, unsure how you add it to the mod, so they're currently saved as default bindings in my game files Spoiler Code: { "name" : "Keyboard", "version" : 1, "devicetype" : "keyboard", "removed" : [ { "action" : "jump_RR", "control" : "g" }, { "action" : "lift_FL", "control" : "0" }, { "action" : "back_FR", "control" : "t" }, { "action" : "back_RL", "control" : "f" }, { "action" : "lower_FL", "control" : "p" }, { "action" : "back_RL", "control" : "g" }, { "action" : "lift_RL", "control" : "9" }, { "action" : "jump_RL", "control" : "f" }, { "action" : "jump_FL", "control" : "t" }, { "action" : "back_FL", "control" : "t" }, { "action" : "jump_FL", "control" : "f" }, { "action" : "jump_FR", "control" : "t" }, { "action" : "lower_RL", "control" : "o" }, { "action" : "back_RR", "control" : "h" }, { "action" : "lower_RR", "control" : "o" }, { "action" : "jump_FR", "control" : "h" }, { "action" : "back_FR", "control" : "h" }, { "action" : "lift_RR", "control" : "9" }, { "action" : "lift_FR", "control" : "0" }, { "action" : "back_FL", "control" : "f" }, { "action" : "jump_RR", "control" : "h" }, { "action" : "jump_RL", "control" : "g" }, { "action" : "back_RR", "control" : "g" }, { "action" : "lower_FR", "control" : "p" }] , "vidpid" : "6F1D2B61", "bindings" : [ { "action" : "lower_FR", "control" : "numpad4" }, { "action" : "jump_RL", "control" : "numpad1" }, { "action" : "back_FR", "control" : "numpad9" }, { "action" : "lower_FL", "control" : "numpad4" }, { "action" : "lift_RR", "control" : "*" }, { "action" : "jump_RL", "control" : "numpad5" }, { "action" : "back_FR", "control" : "numpad5" }, { "action" : "back_FL", "control" : "numpad7" }, { "action" : "jump_RR", "control" : "numpad5" }, { "action" : "back_FL", "control" : "numpad5" }, { "action" : "lift_RL", "control" : "*" }, { "action" : "lift_FL", "control" : "*" }, { "action" : "back_RR", "control" : "numpad3" }, { "action" : "lift_RL", "control" : "numpad6" }, { "action" : "lift_FR", "control" : "numpad8" }, { "action" : "lift_FR", "control" : "*" }, { "action" : "jump_FR", "control" : "numpad9" }, { "action" : "back_RL", "control" : "numpad1" }, { "action" : "back_RR", "control" : "numpad5" }, { "action" : "lift_FL", "control" : "numpad8" }, { "action" : "jump_FR", "control" : "numpad5" }, { "action" : "back_RL", "control" : "numpad5" }, { "action" : "lower_RR", "control" : "numpad2" }, { "action" : "lower_RL", "control" : "numpad2" }, { "action" : "lift_RR", "control" : "numpad6" }, { "action" : "jump_FL", "control" : "numpad5" }, { "action" : "lower_RL", "control" : "+" }, { "action" : "jump_FL", "control" : "numpad7" }, { "action" : "lower_FR", "control" : "+" }, { "action" : "lower_FL", "control" : "+" }, { "action" : "jump_RR", "control" : "numpad3" }, { "action" : "lower_RR", "control" : "+" }] , "guid" : "{6F1D2B61-D5A0-11CF-BFC7-444553540000}" }
thanks man anyway, i haven't got to work on it as much as I have been playing and figuring out what to tweak and other conflicts... for instance, the T series... other mods add doors controls, cargo lift and so on... so, I actually gotta ask you guys... do I add everything I come across from other mods? I will probably do so to have everything working on my end, but I have over 200 mods not everyone may have... so I don't know which would be the appropriate implementation. off-topic: I came across a RoR backup folder with hundreds of mods. anyone interested in converting anything?
Great mod but I found one problem: The RL and RR lower keys overwrite the standard tailgate binding. Just wanted to point that out.
Its because the axle hits the frame, same on the H-Series. I've added requests for a notched frame elsewhere on the board which would solve it, I have neither the skill nor aptitude to do it myself
This mod is amazing I've been waiting so long for something like this to be created. I would love to give you more feedback if you'd like
This is the mod that caused the horn function to not work anymore on the newest update. Are you planning on updating this? I love this mod so much please do!