Hi guys! I don't know if this has been asked about already, but it would be really cool if someone could make one of these: If you start watching at 2:29 you'll see a bar is placed under the car and pushes the side of the car up at the press of a button. I wouldn't think you'd have to make it with all of that other stuff involved but I don't know as I don't program If someone could make one as an add-on for any/all of the BeamNG cars, that would be fantastic. It would make filming quite a bit easier in certain areas I would think. I personally would like to see the Gavril Grand Marshall fitted with something like this. Thanks!
This would actually be a GREAT addition. Finally a good idea that isn't 'add a dummy', and 'add multiplayer'.
This is a great idea! I think it would only work for some cars though. You would have to lift the t series WAY up to get it to a few rolls.
Excellent idea, I was thinking of a rolling start kind of thing, you pick the parameters for a rolling start (spawn a predefined speed/orientation For example: Spawn properties/options app Spawn at: 1-130mph Spawn sideways: left, right, top, bottom, upright Spawn spinning: Barrol roll, spin top Spawn spinning speed: 1-3gs With such an app a barrel rolls would be perfect Also the device that flips the car as you said would be great.
I really like this idea. Its hard to get a good satisfying roll without doing testing, and finding locations that have good roll spots. Having something like this could be really cool.
That works, you could point one or two thrusters in the direction of the roll, get a good sideways slide and activate the thrusters. I've done t before when test my mods, but it's combersome and doesn't always work right.
The other technique would be to increase the grip of the tires. That would make the rollover more realistic.
I haven't tested that one yet. I was thinking of the electric ETK/Tesla mod (Link). It had a ludicrous config that used ludicrously grippy tires. The car would roll at the slightest steering input.