Yes, but It' has V8. I don't like V6 and hybrid system is too hard a bit --- Post updated --- Engine MUST be stronger than in real life, because Beamng doesn't simulate ground effect, so i need to make more areo witch makes a lot of drag, this causes "flying mode" and hard to control. BTW I really impressed how much people don't reading big red inscription in mod description
I use mouse steering, and button 0 to accelerate, so yes it is difficult but I can maneuver the FR16 perfectly compared to this race car. Oh well.
Engine MUST be stronger than in real life, because Beamng doesn't simulate ground effect, so i need to make more areo witch makes a lot of drag, this causes "flying mode" and hard to control. BTW I really impressed how much people don't reading big red inscription in mod description Do you turn on ESC? --- Post updated --- I say, that Beamng has realistic physic, but is still game which don't handle super complicated Formula one cars, i need to go for a simplify
Yes I turn on ESC but it makes the car a bit awkward to handle. I don't use ESC for the FR16 however.
Yeah but it need some "cheating". I really like Beamng for its possibilities but aerodynamic isn't the best part of this game so far.
Based on real figures / measures, as well as a lot of directional math to make sure it works correctly and realistically.
Ok, but beamng doesn't simulate "ground effect", or i miss something? Anyway you must have very good source of data to use directional math
I've asked a similar question before but I don't believe I had a definitive answer really. How does it actually work? https://www.beamng.com/threads/do-floors-create-downforce.39918/
OMG GUYS ITS THE TIRES!!!! Download the FR16 and you'll notice that the FR16 Tires are compatible with the FR17's! Choose the "FR Grip All" Tires both front and rear, It handles much better with careful application of the throttle of course, and won't spin out so easily all the time, even without ESC!!!!
Yeah I did a little trial n error, and it works even better if you use the FR 15x12 and 16x13 wheels instead of the FR17 versions!
I've testing it with the AI too, and they can drive on Tungsten Bay Racing Circuit with a risk of 1.22!
Any plans to fix the audio looping issue at higher RPM's? Other than that, still as fun as I remember! Keep up the great work!
I really like this mod, but the engine overheats when you take it out for a spin. ( At lets say ATE-ona Race Way: https://www.beamng.com/resources/ate-ona-raceway.2634/ ) Please build a better radiator for the FR17.