TDV8 mod coming along nicely, now I have a shit tonne of info.jsons to write out, ETA: Next week as school is starting Tuesday and I haven't done any of my Holiday Homework
atoll air races in construction test of my new statics. The white of the cones is to grey... need to change this
Original content is getting scarce round here Worked on this thing on and off for a while recently. Nearly own thread eligible. The commonwealth has come to the conclusion that its all in the details.
No? All I know about SLRR is that it's a game and I've seen one video of it. That wing is based on the spoiler from cardboard covet, just like the louvers. Btw, development on it will continue in about one month.
TDV8 mod has taken a massive turn now, the base models have "smart" turbo's that are shut down below 2000RPM and the torque curve for all of it is drastically changed, matches a Ford Lion AJ-V8
I got one better than hate-tank fuels, thought of it last night. Priceless. This will be in the next Tennessee version (Roane County). @Nadeox1 @synsol , I hate to bug you guys, but one spare comma in the main mission file prevented the game from loading the map - luckily I spotted it, I don't know if the game did it or i did it, I think I did it accidentally when adding something in. NOTHING comes up in the log it if expects another item in the main mission file and it doesn't get it, the game just sits there. Just thought i'd make you all aware of this. It should say 'loading main mission file' or something to the effect in the log, at-least there would be a clue. Took me 30 minutes to find the error, but really didn't lose any progress (besides the program crashing while I edited forest items, right before this happened). There will be gobs of franchise parodies in my next Tennessee version. I just did about half a dozen of them tonight
There will be the the first ever skoda in BeamNG.drive,Awesome! --- Post updated --- Czechoslovak licience plate?