When I edit my materials in materials.cs for my mod, the game often ignores the changes I've made. I'm trying to make a material glow by adding emissive[0] = "1"; to the material. The material glowed the first time I added it, but I accidentally broke it by editing the material. After undoing things and changing it back to before, the material won't glow anymore. I've tried deleting the folder from the cache, and restarting the game, but it doesn't seem to work. As a test, I added the same line for the emissive on a different material and after reloading the vehicle with ctrl R the material glowed, but I wasn't able to get my original material to glow again.