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What stops you making a mod?

Discussion in 'General Discussion' started by Fundador, Dec 22, 2013.

?

What stops you modding?

  1. I can't model

    27 vote(s)
    19.7%
  2. I can't code

    29 vote(s)
    21.2%
  3. I don't even know where to start

    52 vote(s)
    38.0%
  4. No motivation/I wouldn't even if I could

    18 vote(s)
    13.1%
  5. I can mod, i just keep them private

    11 vote(s)
    8.0%
  1. Fundador

    Fundador
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    Joined:
    May 21, 2013
    Messages:
    595
    Hi,

    I'm doing this so I can see what needs doing in the way of tools and tutorials on the forum and hopefully help by making what i can to aid you:)

    Definition of a mod for this poll:
    A fully customised model and J-Beam working and fully functional in-game

    Thanks,

    Robbie
     
    #1 Fundador, Dec 22, 2013
    Last edited: Dec 22, 2013
  2. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
    ATM the mesh/3d model/.dae/whatever is making it hard to see where my nodes and beams are and changing the transparency and color in blender didn't do anything in game for some reason.

    just kind of gave up for the moment

    i'm a lazy person too so there's that

    mixture of can't model and no motivation. I feel like the code thing isn't all that hard in the actual placing the nodes and beams. havent gone farther than that yet
     
  3. Kirahl

    Kirahl
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    Joined:
    Aug 5, 2012
    Messages:
    162
    Naming and keeping track of nodes and beams, texturing and lack of keeping concentration due to constantly switching between notepad and Drive.
     
  4. Narwhal

    Narwhal
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    Joined:
    Aug 4, 2013
    Messages:
    1,698
    i can code and model, but not very well (look at my sig for some of my work)
    im not good at texturing though that is what stops me
     
  5. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
    dual monitor master race. Even an old 4:3 is good for notepad. :)
     
  6. Cwazywazy

    Cwazywazy
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    Joined:
    Dec 1, 2012
    Messages:
    1,245
    I've done a little modeling in school last year, but not a car. And I've tried to make a terrain before but I could never get it to work and didn't wan't to try to get it working. (Both for RoR and Drive)
     
  7. Fundador

    Fundador
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    Joined:
    May 21, 2013
    Messages:
    595
    First of, Thanks for all the replies. I might make a texturing tutorial, and perhaps even a basic modelling guide if i have time. Also to anyone who is struggling with terrains, can i suggest my terrain making tutorial, it looks pretty daunting but is actually a very simple processes. when you get used to it you can produce a rough terrain in under an hour and i'm more than happy to help people with unique problems through PM :)
     
  8. mrniz666

    mrniz666
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    Joined:
    Aug 3, 2013
    Messages:
    253
    I can do JBeam stuff but can't do any modelling.

    But I do have quite a lot of private projects.

    - - - Updated - - -

    Penta monitor master race! Muahahaha, Bahahaha
     
    #8 mrniz666, Dec 23, 2013
    Last edited: Dec 23, 2013
  9. Petrovsky

    Petrovsky
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    duplicate account of banned user AwesomeSauce

    Joined:
    Feb 9, 2013
    Messages:
    613
    No motivation, and I can't model any further than simple sketchup things like a half pipe....and I couldn't even get that in game with collisions, the car went through...
     
  10. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,697
    I have no patience to make a functional Jbeam thing. But I can make simple stuff.
     
  11. Kamil_

    Kamil_
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    Joined:
    Mar 17, 2013
    Messages:
    691
    For me it's lack of motivation and I'm not that great at modelling, and if I do something I don't show it anyone/don't release it :p
     
  12. Holland

    Holland
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    Joined:
    May 23, 2013
    Messages:
    982
    Wtf? What are you talking about Nad? Your good at jbeam.
     
  13. Kirahl

    Kirahl
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    Joined:
    Aug 5, 2012
    Messages:
    162
    On a laptop with no room for a second monitor, sadly. :(
     
  14. Mythbuster

    Mythbuster
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    Joined:
    Aug 11, 2012
    Messages:
    782
    Imho, the best legit answers for this question would be:
    A: Tried it for ages but have no feel for it and really do not understand jbeam and modeling/no patience/no motivation.
    B: Not interested in making anything...
    C: Wating for slidenodes so I can make cool trains/tracked vehicles/cranes/etc

    I honestly think that anyone who can model can learn "how to jbeam", and vice versa. You can see beams as edges and nodes as vertex, or the other way around. Usually it's a lack of patience or interest that stops people from learning the spring/damping aspect of making an n/b skeleton for anything, when they already know how to model. That, and perhaps the triangulation factor in making things rigid are probably the biggest hurdles for people.
    The actual making of nodes and beams is so similar to making a mesh that I really don't think that's where the biggest problems lay(although they both have a different method to achieve almost the same thing) .



    You're so lazy you even missed the ctrl+k/l function ingame, which makes the mesh transparant or hides it completely :p Ohh the frustration of finding out about that now... :p


    How do you know? :p Don't think Nadeox has ever scratch-made a jbeam file? FYI: His BMW was adapted from the Marshal, Dkutch did suspension, the Crown Vic was also based on the Marshal... As far as I know, but correct me if I'm wrong, he's never done any cars from scratch?
     
  15. mrniz666

    mrniz666
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    Joined:
    Aug 3, 2013
    Messages:
    253
    I end up feeling very ill when trying to model for some reason, so haven't really been able to try modelling for too long. But I do agree as there seem to be a lot of similarities.

    P.s. Congratulations on your 666th post...
    ss (2013-12-23 at 01.58.11)1.png
     
  16. dkutch

    dkutch
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    Joined:
    Mar 24, 2013
    Messages:
    818
    Best possible answer: "Nothing."
     

    Attached Files:

    • d706088d07.png
  17. mrniz666

    mrniz666
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    Joined:
    Aug 3, 2013
    Messages:
    253
    That's a very nice 6 wheeled pickup you have there!

    It looks a lot more functional than mine :(
     
  18. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,697
  19. DrowsySam

    DrowsySam
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    Joined:
    Jul 30, 2013
    Messages:
    999
    List of reasons:

    1: Coming up with things to build.
     
  20. RobertGracie

    RobertGracie
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    Joined:
    Oct 15, 2013
    Messages:
    3,859

    Off topic
    Congrats Mythbuster you Devil Worshipper lol!!


    ON TOPIC

    What stops me is just that I cant understand the basics of how to mod I can do some basic coding and stuff but nothing really based on BeamNG to be honest....I can read the code fine but when I come to do things with it thats when my mind goes blank and I cannot understand what to do...I need to be shown how to do things...I am a person who learns by someone else helping me do it with me and thats the way I learn...so I just avoid modding the game as best I can but when I do, I try and adjust the code to see how adjusting the numbers effects the game...I see life as a calculation and I do see it much more when I am out driving around...its strange that I see it that way...

    I hope that was all good enough so that you all can understand what I mean by that :)
     
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