1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.36 Bug Reporting thread
    Solutions and more information may already be available.

Max Graphics Setup? Help!

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by SquidBonez, Dec 17, 2013.

  1. SquidBonez

    SquidBonez
    Expand Collapse

    Joined:
    Sep 27, 2013
    Messages:
    31
    Hey guys, I have another question. How do you max out the graphics without it looking "strange?" I tried screwing around with SSAO, and I didn't like the black-ish spots it left on my screen when I maxed it out. I have no idea what SSAO, HDR, or anything really is, and I'm too lazy to try to remember. If you have this game running on max graphics, can you try to post an in game screenshot along with your in-game graphic settings (values included?)

    Example:

    Your graphics setup (menu on the right)
    All of your PostFX settings and values (in numbers)
    Screenshot of your game (if possible)
     
    #1 SquidBonez, Dec 17, 2013
    Last edited: Dec 17, 2013
  2. logoster

    logoster
    Expand Collapse

    Joined:
    Sep 5, 2012
    Messages:
    2,083

    you dont HAVE, to use PostFX you know ;) also, you might try these:

    http://www.beamng.com/threads/5396-...-and-try-others!?p=64259&viewfull=1#post64259
     
  3. SquidBonez

    SquidBonez
    Expand Collapse

    Joined:
    Sep 27, 2013
    Messages:
    31
  4. LJFHutch

    LJFHutch
    Expand Collapse
    Environment Artist
    BeamNG Team

    Joined:
    Aug 4, 2012
    Messages:
    667
    The default post-fx profiles are located in scripts/post-fx, you can try some of those out.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice